OpenTTD Source
20241121-master-g67a0fccfad
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Sprite sequence for a vehicle part. More...
#include <vehicle_base.h>
Public Member Functions | |
bool | operator== (const VehicleSpriteSeq &other) const |
bool | operator!= (const VehicleSpriteSeq &other) const |
bool | IsValid () const |
Check whether the sequence contains any sprites. | |
void | Clear () |
Clear all information. | |
void | Set (SpriteID sprite) |
Assign a single sprite to the sequence. | |
void | CopyWithoutPalette (const VehicleSpriteSeq &src) |
Copy data from another sprite sequence, while dropping all recolouring information. | |
void | GetBounds (Rect *bounds) const |
Determine shared bounds of all sprites. More... | |
void | Draw (int x, int y, PaletteID default_pal, bool force_pal) const |
Draw the sprite sequence. More... | |
Data Fields | |
PalSpriteID | seq [8] |
uint | count |
Sprite sequence for a vehicle part.
Definition at line 135 of file vehicle_base.h.
void VehicleSpriteSeq::Draw | ( | int | x, |
int | y, | ||
PaletteID | default_pal, | ||
bool | force_pal | ||
) | const |
Draw the sprite sequence.
x | X position |
y | Y position |
default_pal | Vehicle palette |
force_pal | Whether to ignore individual palettes, and draw everything with default_pal. |
Definition at line 131 of file vehicle.cpp.
void VehicleSpriteSeq::GetBounds | ( | Rect * | bounds | ) | const |
Determine shared bounds of all sprites.
[out] | bounds | Shared bounds. |
Definition at line 103 of file vehicle.cpp.
Referenced by DrawAircraftImage(), DrawShipImage(), GetSingleVehicleWidth(), and Vehicle::UpdateBoundingBoxCoordinates().