OpenTTD Source  20241110-master-g66198dea46
ship_gui.cpp File Reference

GUI for ships. More...

#include "stdafx.h"
#include "vehicle_base.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "vehicle_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "spritecache.h"
#include "zoom_func.h"
#include "table/strings.h"
#include "safeguards.h"

Go to the source code of this file.

Functions

void DrawShipImage (const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type)
 Draws an image of a ship. More...
 
void DrawShipDetails (const Vehicle *v, const Rect &r)
 Draw the details for the given vehicle at the given position. More...
 

Detailed Description

GUI for ships.

Definition in file ship_gui.cpp.

Function Documentation

◆ DrawShipDetails()

void DrawShipDetails ( const Vehicle v,
const Rect r 
)

Draw the details for the given vehicle at the given position.

Parameters
vcurrent vehicle
rthe Rect to draw within

Definition at line 63 of file ship_gui.cpp.

Referenced by VehicleDetailsWindow::DrawVehicleDetails().

◆ DrawShipImage()

void DrawShipImage ( const Vehicle v,
const Rect r,
VehicleID  selection,
EngineImageType  image_type 
)

Draws an image of a ship.

Parameters
vFront vehicle
rRect to draw at
selectionSelected vehicle to draw a frame around

Definition at line 30 of file ship_gui.cpp.

References _current_text_dir, DIR_E, DIR_W, VehicleSpriteSeq::GetBounds(), Vehicle::GetImage(), TD_RTL, UnScaleGUI(), and Rect::Width().

Referenced by DrawVehicleImage().