OpenTTD Source
20241108-master-g80f628063a
|
Settings related to the difficulty of the game. More...
#include <settings_type.h>
Data Fields | |
uint8_t | competitor_start_time |
Unused value, used to load old savegames. | |
uint8_t | competitor_intelligence |
Unused value, used to load old savegames. | |
uint8_t | max_no_competitors |
the number of competitors (AIs) | |
uint16_t | competitors_interval |
the interval (in minutes) between adding competitors | |
uint8_t | number_towns |
the amount of towns | |
uint8_t | industry_density |
The industry density. More... | |
uint32_t | max_loan |
the maximum initial loan | |
uint8_t | initial_interest |
amount of interest (to pay over the loan) | |
uint8_t | vehicle_costs |
amount of money spent on vehicle running cost | |
uint8_t | competitor_speed |
the speed at which the AI builds | |
uint8_t | vehicle_breakdowns |
likelihood of vehicles breaking down | |
uint8_t | subsidy_multiplier |
payment multiplier for subsidized deliveries | |
uint16_t | subsidy_duration |
duration of subsidies | |
uint8_t | construction_cost |
how expensive is building | |
uint8_t | terrain_type |
the mountainousness of the landscape | |
uint8_t | quantity_sea_lakes |
the amount of seas/lakes | |
bool | economy |
how volatile is the economy | |
bool | line_reverse_mode |
reversing at stations or not | |
bool | disasters |
are disasters enabled | |
uint8_t | town_council_tolerance |
minimum required town ratings to be allowed to demolish stuff | |
bool | infinite_money |
whether spending money despite negative balance is allowed | |
Settings related to the difficulty of the game.
Definition at line 95 of file settings_type.h.
uint8_t DifficultySettings::industry_density |
The industry density.
Definition at line 102 of file settings_type.h.
Referenced by IndustryBuildData::EconomyMonthlyLoop().