OpenTTD Source
20241108-master-g80f628063a
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Base for all 32bpp blitters. More...
#include <32bpp_base.hpp>
Public Member Functions | |
uint8_t | GetScreenDepth () override |
Get the screen depth this blitter works for. More... | |
void * | MoveTo (void *video, int x, int y) override |
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the renderer. More... | |
void | SetPixel (void *video, int x, int y, uint8_t colour) override |
Draw a pixel with a given colour on the video-buffer. More... | |
void | DrawLine (void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override |
Draw a line with a given colour. More... | |
void | DrawRect (void *video, int width, int height, uint8_t colour) override |
Make a single horizontal line in a single colour on the video-buffer. More... | |
void | CopyFromBuffer (void *video, const void *src, int width, int height) override |
Copy from a buffer to the screen. More... | |
void | CopyToBuffer (const void *video, void *dst, int width, int height) override |
Copy from the screen to a buffer. More... | |
void | CopyImageToBuffer (const void *video, void *dst, int width, int height, int dst_pitch) override |
Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp. More... | |
void | ScrollBuffer (void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override |
Scroll the videobuffer some 'x' and 'y' value. More... | |
size_t | BufferSize (uint width, uint height) override |
Calculate how much memory there is needed for an image of this size in the video-buffer. More... | |
void | PaletteAnimate (const Palette &palette) override |
Called when the 8bpp palette is changed; you should redraw all pixels on the screen that are equal to the 8bpp palette indexes 'first_dirty' to 'first_dirty + count_dirty'. More... | |
Blitter::PaletteAnimation | UsePaletteAnimation () override |
Check if the blitter uses palette animation at all. More... | |
Public Member Functions inherited from Blitter | |
bool | Is32BppSupported () override |
Can the sprite encoder make use of RGBA sprites? | |
virtual void | Draw (Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)=0 |
Draw an image to the screen, given an amount of params defined above. | |
virtual void | DrawColourMappingRect (void *dst, int width, int height, PaletteID pal)=0 |
Draw a colourtable to the screen. More... | |
virtual bool | NeedsAnimationBuffer () |
Does this blitter require a separate animation buffer from the video backend? | |
virtual std::string_view | GetName ()=0 |
Get the name of the blitter, the same as the Factory-instance returns. | |
virtual void | PostResize () |
Post resize event. | |
template<typename SetPixelT > | |
void | DrawLineGeneric (int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel) |
Public Member Functions inherited from SpriteEncoder | |
virtual Sprite * | Encode (const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)=0 |
Convert a sprite from the loader to our own format. | |
virtual uint | GetSpriteAlignment () |
Get the value which the height and width on a sprite have to be aligned by. More... | |
Static Public Member Functions | |
static Colour | LookupColourInPalette (uint index) |
Look up the colour in the current palette. | |
static Colour | ComposeColourRGBANoCheck (uint r, uint g, uint b, uint a, Colour current) |
Compose a colour based on RGBA values and the current pixel value. | |
static Colour | ComposeColourRGBA (uint r, uint g, uint b, uint a, Colour current) |
Compose a colour based on RGBA values and the current pixel value. More... | |
static Colour | ComposeColourPANoCheck (Colour colour, uint a, Colour current) |
Compose a colour based on Pixel value, alpha value, and the current pixel value. | |
static Colour | ComposeColourPA (Colour colour, uint a, Colour current) |
Compose a colour based on Pixel value, alpha value, and the current pixel value. More... | |
static Colour | MakeTransparent (Colour colour, uint nom, uint denom=256) |
Make a pixel looks like it is transparent. More... | |
static uint8_t | MakeDark (uint8_t r, uint8_t g, uint8_t b) |
Make a colour dark grey, for specialized 32bpp remapping. More... | |
static Colour | MakeDark (Colour colour) |
Make a colour dark grey, for specialized 32bpp remapping. More... | |
static Colour | MakeGrey (Colour colour) |
Make a colour grey - based. More... | |
static Colour | ReallyAdjustBrightness (Colour colour, uint8_t brightness) |
static Colour | AdjustBrightness (Colour colour, uint8_t brightness) |
static uint8_t | GetColourBrightness (Colour colour) |
Static Public Attributes | |
static const int | DEFAULT_BRIGHTNESS = 128 |
Additional Inherited Members | |
Public Types inherited from Blitter | |
enum | PaletteAnimation { PALETTE_ANIMATION_NONE , PALETTE_ANIMATION_VIDEO_BACKEND , PALETTE_ANIMATION_BLITTER } |
Types of palette animation. More... | |
Base for all 32bpp blitters.
Definition at line 19 of file 32bpp_base.hpp.
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overridevirtual |
Calculate how much memory there is needed for an image of this size in the video-buffer.
width | The width of the buffer-to-be. |
height | The height of the buffer-to-be. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 143 of file 32bpp_base.cpp.
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inlinestatic |
Compose a colour based on Pixel value, alpha value, and the current pixel value.
Handles fully transparent and solid pixels in a special (faster) way.
Definition at line 86 of file 32bpp_base.hpp.
References Colour::a, and ComposeColourPANoCheck().
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inlinestatic |
Compose a colour based on RGBA values and the current pixel value.
Handles fully transparent and solid pixels in a special (faster) way.
Definition at line 62 of file 32bpp_base.hpp.
References ComposeColourRGBANoCheck().
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overridevirtual |
Copy from a buffer to the screen.
video | The destination pointer (video-buffer). |
src | The buffer from which the data will be read. |
width | The width of the buffer. |
height | The height of the buffer. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 48 of file 32bpp_base.cpp.
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overridevirtual |
Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
video | The destination pointer (video-buffer). |
dst | The buffer in which the data will be stored. |
width | The width of the buffer. |
height | The height of the buffer. |
dst_pitch | The pitch (byte per line) of the destination buffer. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 72 of file 32bpp_base.cpp.
Referenced by Blitter_40bppAnim::CopyImageToBuffer().
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overridevirtual |
Copy from the screen to a buffer.
video | The destination pointer (video-buffer). |
dst | The buffer in which the data will be stored. |
width | The width of the buffer. |
height | The height of the buffer. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 60 of file 32bpp_base.cpp.
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overridevirtual |
Draw a line with a given colour.
video | The destination pointer (video-buffer). |
x | The x coordinate from where the line starts. |
y | The y coordinate from where the line starts. |
x2 | The x coordinate to where the line goes. |
y2 | The y coordinate to where the lines goes. |
screen_width | The width of the screen you are drawing in (to avoid buffer-overflows). |
screen_height | The height of the screen you are drawing in (to avoid buffer-overflows). |
colour | A 8bpp mapping colour. |
width | Line width. |
dash | Length of dashes for dashed lines. 0 means solid line. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 26 of file 32bpp_base.cpp.
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overridevirtual |
Make a single horizontal line in a single colour on the video-buffer.
video | The destination pointer (video-buffer). |
width | The length of the line. |
height | The height of the line. |
colour | A 8bpp mapping colour. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 34 of file 32bpp_base.cpp.
References LookupColourInPalette().
Referenced by Blitter_32bppAnim::DrawRect(), and Blitter_40bppAnim::DrawRect().
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inlineoverridevirtual |
Get the screen depth this blitter works for.
This is either: 8, 16, 24 or 32.
Implements Blitter.
Definition at line 21 of file 32bpp_base.hpp.
Make a colour dark grey, for specialized 32bpp remapping.
colour | the colour to make dark. |
Definition at line 131 of file 32bpp_base.hpp.
References MakeDark().
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inlinestatic |
Make a colour dark grey, for specialized 32bpp remapping.
r | red component |
g | green component |
b | blue component |
Definition at line 120 of file 32bpp_base.hpp.
Referenced by MakeDark().
Make a colour grey - based.
colour | the colour to make grey. |
Definition at line 143 of file 32bpp_base.hpp.
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inlinestatic |
Make a pixel looks like it is transparent.
colour | the colour already on the screen. |
nom | the amount of transparency, nominator, makes colour lighter. |
denom | denominator, makes colour darker. |
Definition at line 104 of file 32bpp_base.hpp.
Referenced by Blitter_32bppSimple::DrawColourMappingRect().
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overridevirtual |
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the renderer.
video | The destination pointer (video-buffer) to scroll. |
x | How much you want to scroll to the right. |
y | How much you want to scroll to the bottom. |
Implements Blitter.
Definition at line 16 of file 32bpp_base.cpp.
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overridevirtual |
Called when the 8bpp palette is changed; you should redraw all pixels on the screen that are equal to the 8bpp palette indexes 'first_dirty' to 'first_dirty + count_dirty'.
palette | The new palette. |
Implements Blitter.
Definition at line 148 of file 32bpp_base.cpp.
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overridevirtual |
Scroll the videobuffer some 'x' and 'y' value.
video | The buffer to scroll into. |
left | The left value of the screen to scroll. |
top | The top value of the screen to scroll. |
width | The width of the screen to scroll. |
height | The height of the screen to scroll. |
scroll_x | How much to scroll in X. |
scroll_y | How much to scroll in Y. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 84 of file 32bpp_base.cpp.
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overridevirtual |
Draw a pixel with a given colour on the video-buffer.
video | The destination pointer (video-buffer). |
x | The x position within video-buffer. |
y | The y position within video-buffer. |
colour | A 8bpp mapping colour. |
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 21 of file 32bpp_base.cpp.
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overridevirtual |
Check if the blitter uses palette animation at all.
Implements Blitter.
Reimplemented in Blitter_40bppAnim.
Definition at line 183 of file 32bpp_base.cpp.
References Blitter::PALETTE_ANIMATION_NONE.