OpenTTD Source 20241224-master-gf74b0cf984
32bpp_base.hpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef BLITTER_32BPP_BASE_HPP
11#define BLITTER_32BPP_BASE_HPP
12
13#include "base.hpp"
14#include "../core/bitmath_func.hpp"
15#include "../core/math_func.hpp"
16#include "../gfx_func.h"
17
19class Blitter_32bppBase : public Blitter {
20public:
21 uint8_t GetScreenDepth() override { return 32; }
22 void *MoveTo(void *video, int x, int y) override;
23 void SetPixel(void *video, int x, int y, uint8_t colour) override;
24 void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
25 void DrawRect(void *video, int width, int height, uint8_t colour) override;
26 void CopyFromBuffer(void *video, const void *src, int width, int height) override;
27 void CopyToBuffer(const void *video, void *dst, int width, int height) override;
28 void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override;
29 void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override;
30 size_t BufferSize(uint width, uint height) override;
31 void PaletteAnimate(const Palette &palette) override;
33
37 static inline Colour LookupColourInPalette(uint index)
38 {
39 return _cur_palette.palette[index];
40 }
41
45 static inline Colour ComposeColourRGBANoCheck(uint r, uint g, uint b, uint a, Colour current)
46 {
47 uint cr = current.r;
48 uint cg = current.g;
49 uint cb = current.b;
50
51 /* The 256 is wrong, it should be 255, but 256 is much faster... */
52 return Colour(
53 ((int)(r - cr) * a) / 256 + cr,
54 ((int)(g - cg) * a) / 256 + cg,
55 ((int)(b - cb) * a) / 256 + cb);
56 }
57
62 static inline Colour ComposeColourRGBA(uint r, uint g, uint b, uint a, Colour current)
63 {
64 if (a == 0) return current;
65 if (a >= 255) return Colour(r, g, b);
66
67 return ComposeColourRGBANoCheck(r, g, b, a, current);
68 }
69
73 static inline Colour ComposeColourPANoCheck(Colour colour, uint a, Colour current)
74 {
75 uint r = colour.r;
76 uint g = colour.g;
77 uint b = colour.b;
78
79 return ComposeColourRGBANoCheck(r, g, b, a, current);
80 }
81
86 static inline Colour ComposeColourPA(Colour colour, uint a, Colour current)
87 {
88 if (a == 0) return current;
89 if (a >= 255) {
90 colour.a = 255;
91 return colour;
92 }
93
94 return ComposeColourPANoCheck(colour, a, current);
95 }
96
104 static inline Colour MakeTransparent(Colour colour, uint nom, uint denom = 256)
105 {
106 uint r = colour.r;
107 uint g = colour.g;
108 uint b = colour.b;
109
110 return Colour(r * nom / denom, g * nom / denom, b * nom / denom);
111 }
112
120 static inline uint8_t MakeDark(uint8_t r, uint8_t g, uint8_t b)
121 {
122 /* Magic-numbers are ~66% of those used in MakeGrey() */
123 return ((r * 13063) + (g * 25647) + (b * 4981)) / 65536;
124 }
125
131 static inline Colour MakeDark(Colour colour)
132 {
133 uint8_t d = MakeDark(colour.r, colour.g, colour.b);
134
135 return Colour(d, d, d);
136 }
137
143 static inline Colour MakeGrey(Colour colour)
144 {
145 uint r = colour.r;
146 uint g = colour.g;
147 uint b = colour.b;
148
149 /* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then
150 * divide by it to normalize the value to a byte again. See heightmap.cpp for
151 * information about the formula. */
152 uint grey = ((r * 19595) + (g * 38470) + (b * 7471)) / 65536;
153
154 return Colour(grey, grey, grey);
155 }
156
157 static const int DEFAULT_BRIGHTNESS = 128;
158
159 static Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness);
160
161 static inline Colour AdjustBrightness(Colour colour, uint8_t brightness)
162 {
163 /* Shortcut for normal brightness */
164 if (brightness == DEFAULT_BRIGHTNESS) return colour;
165
166 return ReallyAdjustBrightness(colour, brightness);
167 }
168
169 static inline uint8_t GetColourBrightness(Colour colour)
170 {
171 uint8_t rgb_max = std::max(colour.r, std::max(colour.g, colour.b));
172
173 /* Black pixel (8bpp or old 32bpp image), so use default value */
174 if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;
175
176 return rgb_max;
177 }
178};
179
180#endif /* BLITTER_32BPP_BASE_HPP */
Base for all blitters.
Base for all 32bpp blitters.
size_t BufferSize(uint width, uint height) override
Calculate how much memory there is needed for an image of this size in the video-buffer.
static Colour ComposeColourRGBANoCheck(uint r, uint g, uint b, uint a, Colour current)
Compose a colour based on RGBA values and the current pixel value.
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override
Draw a line with a given colour.
static Colour ComposeColourPANoCheck(Colour colour, uint a, Colour current)
Compose a colour based on Pixel value, alpha value, and the current pixel value.
void CopyToBuffer(const void *video, void *dst, int width, int height) override
Copy from the screen to a buffer.
void DrawRect(void *video, int width, int height, uint8_t colour) override
Make a single horizontal line in a single colour on the video-buffer.
static Colour LookupColourInPalette(uint index)
Look up the colour in the current palette.
static Colour MakeTransparent(Colour colour, uint nom, uint denom=256)
Make a pixel looks like it is transparent.
static Colour ComposeColourPA(Colour colour, uint a, Colour current)
Compose a colour based on Pixel value, alpha value, and the current pixel value.
Blitter::PaletteAnimation UsePaletteAnimation() override
Check if the blitter uses palette animation at all.
void * MoveTo(void *video, int x, int y) override
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the r...
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override
Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
void PaletteAnimate(const Palette &palette) override
Called when the 8bpp palette is changed; you should redraw all pixels on the screen that are equal to...
void CopyFromBuffer(void *video, const void *src, int width, int height) override
Copy from a buffer to the screen.
static Colour MakeGrey(Colour colour)
Make a colour grey - based.
static uint8_t MakeDark(uint8_t r, uint8_t g, uint8_t b)
Make a colour dark grey, for specialized 32bpp remapping.
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override
Scroll the videobuffer some 'x' and 'y' value.
static Colour MakeDark(Colour colour)
Make a colour dark grey, for specialized 32bpp remapping.
uint8_t GetScreenDepth() override
Get the screen depth this blitter works for.
void SetPixel(void *video, int x, int y, uint8_t colour) override
Draw a pixel with a given colour on the video-buffer.
static Colour ComposeColourRGBA(uint r, uint g, uint b, uint a, Colour current)
Compose a colour based on RGBA values and the current pixel value.
How all blitters should look like.
Definition base.hpp:29
PaletteAnimation
Types of palette animation.
Definition base.hpp:50
Palette _cur_palette
Current palette.
Definition palette.cpp:24
Information about the currently used palette.
Definition gfx_type.h:328
Colour palette[256]
Current palette. Entry 0 has to be always fully transparent!
Definition gfx_type.h:329
Structure to access the alpha, red, green, and blue channels from a 32 bit number.
Definition gfx_type.h:165
uint8_t b
colour channels in BE order
Definition gfx_type.h:171