OpenTTD Source 20241224-master-gf74b0cf984
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Loading of town chunks before table headers were added. More...
#include "../saveload.h"
Go to the source code of this file.
Variables | |
const SaveLoadCompat | _town_supplied_sl_compat [] |
Original field order for SlTownSupplied. | |
const SaveLoadCompat | _town_received_sl_compat [] |
Original field order for SlTownReceived. | |
const SaveLoadCompat | _town_acceptance_matrix_sl_compat [] |
Original field order for SlTownAcceptanceMatrix. | |
const SaveLoadCompat | _town_sl_compat [] |
Original field order for town_desc. | |
Loading of town chunks before table headers were added.
Definition in file town_sl_compat.h.
const SaveLoadCompat _town_acceptance_matrix_sl_compat[] |
Original field order for SlTownAcceptanceMatrix.
Definition at line 32 of file town_sl_compat.h.
const SaveLoadCompat _town_received_sl_compat[] |
Original field order for SlTownReceived.
Definition at line 24 of file town_sl_compat.h.
const SaveLoadCompat _town_sl_compat[] |
Original field order for town_desc.
Definition at line 39 of file town_sl_compat.h.
Referenced by CITYChunkHandler::Load().
const SaveLoadCompat _town_supplied_sl_compat[] |
Original field order for SlTownSupplied.
Definition at line 16 of file town_sl_compat.h.