OpenTTD Source  20241121-master-g67a0fccfad
SlTownAcceptanceMatrix Class Reference
Inheritance diagram for SlTownAcceptanceMatrix:
DefaultSaveLoadHandler< SlTownAcceptanceMatrix, Town > SaveLoadHandler

Data Structures

struct  AcceptanceMatrix
 Compatibility struct with just enough of TileMatrix to facilitate loading. More...
 

Public Member Functions

void Load (Town *) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlTownAcceptanceMatrix, Town >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
virtual void Save ([[maybe_unused]] Town *object) const
 
void Save (void *object) const override
 
virtual void Load ([[maybe_unused]] Town *object) const
 
void Load (void *object) const override
 
virtual void LoadCheck ([[maybe_unused]] Town *object) const
 
void LoadCheck (void *object) const override
 
virtual void FixPointers ([[maybe_unused]] Town *object) const
 
void FixPointers (void *object) const override
 
- Public Member Functions inherited from SaveLoadHandler
virtual void Save ([[maybe_unused]] void *object) const
 Save the object to disk. More...
 
virtual void Load ([[maybe_unused]] void *object) const
 Load the object from disk. More...
 
virtual void LoadCheck ([[maybe_unused]] void *object) const
 Similar to load, but used only to validate savegames. More...
 
virtual void FixPointers ([[maybe_unused]] void *object) const
 A post-load callback to fix SL_REF integers into pointers. More...
 
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk. More...
 

Static Public Attributes

static const SaveLoad description []
 
static const SaveLoadCompatTable compat_description = _town_acceptance_matrix_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 181 of file town_sl.cpp.

Field Documentation

◆ description

const SaveLoad SlTownAcceptanceMatrix::description[]
inlinestatic
Initial value:
= {
SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32),
SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16),
SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16),
}
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:987

Definition at line 189 of file town_sl.cpp.


The documentation for this class was generated from the following file: