OpenTTD Source 20241224-master-gf74b0cf984
roadveh_cmd.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef ROADVEH_CMD_H
11#define ROADVEH_CMD_H
12
13#include "command_type.h"
14#include "engine_type.h"
15#include "vehicle_type.h"
16
17bool RoadVehLeaveDepot(RoadVehicle *v, bool first);
18bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev);
20
22
24
26
27#endif /* ROADVEH_CMD_H */
Common return value for all commands.
Types related to commands.
@ CMDT_VEHICLE_MANAGEMENT
Stopping, starting, sending to depot, turning around, replace orders etc.
DoCommandFlag
List of flags for a command.
@ CMD_TURN_ROADVEH
turn a road vehicle around
@ CMD_LOCATION
the command has implicit location argument.
Types related to engines.
bool RoadVehiclesAreBuilt()
Verify whether a road vehicle is available.
Definition road_cmd.cpp:179
CommandCost CmdBuildRoadVehicle(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **v)
Build a road vehicle.
CommandCost CmdTurnRoadVeh(DoCommandFlag flags, VehicleID veh_id)
Turn a roadvehicle around.
Buses, trucks and trams belong to this class.
Definition roadveh.h:98
Vehicle data structure.
Types related to vehicles.
uint32_t VehicleID
The type all our vehicle IDs have.