OpenTTD Source
20241108-master-g80f628063a
|
Handling of sprites. More...
#include "stdafx.h"
#include "sprite.h"
#include "viewport_func.h"
#include "landscape.h"
#include "spritecache.h"
#include "zoom_func.h"
#include "safeguards.h"
Go to the source code of this file.
Functions | |
void | DrawCommonTileSeq (const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t orig_offset, uint32_t newgrf_offset, PaletteID default_palette, bool child_offset_is_unsigned) |
Draws a tile sprite sequence. More... | |
void | DrawCommonTileSeqInGUI (int x, int y, const DrawTileSprites *dts, int32_t orig_offset, uint32_t newgrf_offset, PaletteID default_palette, bool child_offset_is_unsigned) |
Draws a tile sprite sequence in the GUI. More... | |
Handling of sprites.
Definition in file sprite.cpp.
void DrawCommonTileSeq | ( | const TileInfo * | ti, |
const DrawTileSprites * | dts, | ||
TransparencyOption | to, | ||
int32_t | orig_offset, | ||
uint32_t | newgrf_offset, | ||
PaletteID | default_palette, | ||
bool | child_offset_is_unsigned | ||
) |
Draws a tile sprite sequence.
ti | The tile to draw on |
dts | Sprite and subsprites to draw |
to | The transparency bit that toggles drawing of these sprites |
orig_offset | Sprite-Offset for original sprites |
newgrf_offset | Sprite-Offset for NewGRF defined sprites |
default_palette | The default recolour sprite to use (typically company colour) |
child_offset_is_unsigned | Whether child sprite offsets are interpreted signed or unsigned |
Definition at line 30 of file sprite.cpp.
References AddChildSpriteScreen(), AddSortableSpriteToDraw(), DrawTileSeqStruct::delta_x, DrawTileSeqStruct::delta_z, DrawGroundSprite(), foreach_draw_tile_seq, GB(), HasBit(), IsInvisibilitySet(), DrawTileSeqStruct::IsParentSprite(), IsTransparencySet(), PalSpriteID::pal, PALETTE_MODIFIER_TRANSPARENT, PALETTE_TO_TRANSPARENT, DrawTileSprites::seq, SetBit(), PalSpriteID::sprite, SPRITE_MODIFIER_CUSTOM_SPRITE, SPRITE_MODIFIER_OPAQUE, SPRITE_WIDTH, SpriteLayoutPaletteTransform(), TileInfo::x, TileInfo::y, and TileInfo::z.
Referenced by DrawNewGRFTileSeq(), DrawOrigTileSeq(), and DrawRailTileSeq().
void DrawCommonTileSeqInGUI | ( | int | x, |
int | y, | ||
const DrawTileSprites * | dts, | ||
int32_t | orig_offset, | ||
uint32_t | newgrf_offset, | ||
PaletteID | default_palette, | ||
bool | child_offset_is_unsigned | ||
) |
Draws a tile sprite sequence in the GUI.
x | X position to draw to |
y | Y position to draw to |
dts | Sprite and subsprites to draw |
orig_offset | Sprite-Offset for original sprites |
newgrf_offset | Sprite-Offset for NewGRF defined sprites |
default_palette | The default recolour sprite to use (typically company colour) |
child_offset_is_unsigned | Whether child sprite offsets are interpreted signed or unsigned |
Definition at line 92 of file sprite.cpp.