OpenTTD Source  20240919-master-gdf0233f4c2
game_gui.cpp File Reference
#include "../stdafx.h"
#include "../error.h"
#include "../settings_gui.h"
#include "../querystring_gui.h"
#include "../window_func.h"
#include "../network/network.h"
#include "../network/network_content.h"
#include "../dropdown_type.h"
#include "../dropdown_func.h"
#include "../timer/timer.h"
#include "../timer/timer_window.h"
#include "game.hpp"
#include "game_gui.hpp"
#include "game_config.hpp"
#include "game_info.hpp"
#include "../script/script_gui.h"
#include "../script_config.hpp"
#include "../table/strings.h"
#include "../safeguards.h"

Go to the source code of this file.

Data Structures

struct  GSConfigWindow
 Window to configure which GSs will start. More...
 

Functions

void ShowGSConfigWindow ()
 Open the GS config window.
 

Variables

static constexpr NWidgetPart _nested_gs_config_widgets []
 Widgets for the configure GS window.
 
static WindowDesc _gs_config_desc (WDP_CENTER, "settings_gs_config", 500, 350, WC_GAME_OPTIONS, WC_NONE, 0, _nested_gs_config_widgets)
 Window definition for the configure GS window.
 

Detailed Description

Window for configuring the Game Script

Definition in file game_gui.cpp.