OpenTTD Source 20241224-master-gee860a5c8e
grf.hpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef SPRITELOADER_GRF_HPP
11#define SPRITELOADER_GRF_HPP
12
13#include "spriteloader.hpp"
14
17 uint8_t container_ver;
18public:
19 SpriteLoaderGrf(uint8_t container_ver) : container_ver(container_ver) {}
20 uint8_t LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags) override;
21};
22
23#endif /* SPRITELOADER_GRF_HPP */
RandomAccessFile with some extra information specific for sprite files.
Sprite loader for graphics coming from a (New)GRF.
Definition grf.hpp:16
uint8_t LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags) override
Load a sprite from the disk and return a sprite struct which is the same for all loaders.
Definition grf.cpp:353
Interface for the loader of our sprites.
std::array< Sprite, ZOOM_LVL_END > SpriteCollection
Type defining a collection of sprites, one for each zoom level.
SpriteType
Types of sprites that might be loaded.
Definition gfx_type.h:312
Base for loading sprites.