OpenTTD Source 20241224-master-gf74b0cf984
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Resolver of town properties. More...
#include <newgrf_town.h>
Public Member Functions | |
TownResolverObject (const struct GRFFile *grffile, Town *t, bool readonly) | |
Resolver for a town. | |
ScopeResolver * | GetScope (VarSpriteGroupScope scope=VSG_SCOPE_SELF, uint8_t relative=0) override |
Get a resolver for the scope. | |
Public Member Functions inherited from ResolverObject | |
ResolverObject (const GRFFile *grffile, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0) | |
Resolver constructor. | |
const SpriteGroup * | Resolve () |
Resolve SpriteGroup. | |
uint16_t | ResolveCallback () |
Resolve callback. | |
virtual const SpriteGroup * | ResolveReal (const RealSpriteGroup *group) const |
Get the real sprites of the grf. | |
uint32_t | GetRemainingTriggers () const |
Returns the waiting triggers that did not trigger any rerandomisation. | |
uint32_t | GetReseedSum () const |
Returns the OR-sum of all bits that need reseeding independent of the scope they were accessed with. | |
void | ResetState () |
Resets the dynamic state of the resolver object. | |
virtual GrfSpecFeature | GetFeature () const |
Get the feature number being resolved for. | |
virtual uint32_t | GetDebugID () const |
Get an identifier for the item being resolved. | |
Data Fields | |
TownScopeResolver | town_scope |
Scope resolver specific for towns. | |
Data Fields inherited from ResolverObject | |
ScopeResolver | default_scope |
Default implementation of the grf scope. | |
CallbackID | callback |
Callback being resolved. | |
uint32_t | callback_param1 |
First parameter (var 10) of the callback. | |
uint32_t | callback_param2 |
Second parameter (var 18) of the callback. | |
uint32_t | last_value |
Result of most recent DeterministicSpriteGroup (including procedure calls) | |
uint32_t | waiting_triggers |
Waiting triggers to be used by any rerandomisation. (scope independent) | |
uint32_t | used_triggers |
Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent) | |
uint32_t | reseed [VSG_END] |
Collects bits to rerandomise while triggering triggers. | |
const GRFFile * | grffile |
GRFFile the resolved SpriteGroup belongs to. | |
const SpriteGroup * | root_spritegroup |
Root SpriteGroup to use for resolving. | |
Resolver of town properties.
Definition at line 42 of file newgrf_town.h.
Resolver for a town.
grffile | NewGRF file associated with the town. |
t | Town of the scope. |
readonly | Scope may change persistent storage of the town. |
Definition at line 162 of file newgrf_town.cpp.
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inlineoverridevirtual |
Get a resolver for the scope.
Reimplemented from ResolverObject.
Definition at line 47 of file newgrf_town.h.
References ResolverObject::GetScope(), town_scope, and VSG_SCOPE_SELF.
Referenced by NIHTown::Resolve().
TownScopeResolver TownResolverObject::town_scope |
Scope resolver specific for towns.
Definition at line 43 of file newgrf_town.h.
Referenced by GetScope().