OpenTTD Source  20241108-master-g80f628063a
help_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "gui.h"
12 #include "window_gui.h"
13 #include "textfile_gui.h"
14 #include "fileio_func.h"
15 #include "table/control_codes.h"
16 #include "string_func.h"
17 #include "openttd.h"
18 #include "help_gui.h"
19 
20 #include "widgets/help_widget.h"
21 #include "widgets/misc_widget.h"
22 
23 #include "safeguards.h"
24 
25 static const std::string README_FILENAME = "README.md";
26 static const std::string CHANGELOG_FILENAME = "changelog.md";
27 static const std::string KNOWN_BUGS_FILENAME = "known-bugs.md";
28 static const std::string LICENSE_FILENAME = "COPYING.md";
29 
30 static const std::string WEBSITE_LINK = "https://www.openttd.org/";
31 static const std::string WIKI_LINK = "https://wiki.openttd.org/";
32 static const std::string BUGTRACKER_LINK = "https://bugs.openttd.org/";
33 static const std::string COMMUNITY_LINK = "https://community.openttd.org/";
34 
36 static constexpr size_t CHANGELOG_VERSIONS_LIMIT = 20;
37 
44 static std::optional<std::string> FindGameManualFilePath(std::string_view filename)
45 {
46  static const Searchpath searchpaths[] = {
48  };
49 
50  for (Searchpath sp : searchpaths) {
51  auto file_path = FioGetDirectory(sp, BASE_DIR) + filename.data();
52  if (FioCheckFileExists(file_path, NO_DIRECTORY)) return file_path;
53  }
54 
55  return {};
56 }
57 
61  {
62  this->ConstructWindow();
63 
64  /* Mark the content of these files as trusted. */
65  this->trusted = true;
66 
67  auto filepath = FindGameManualFilePath(filename);
68  /* The user could, in theory, have moved the file. So just show an empty window if that is the case. */
69  if (!filepath.has_value()) {
70  return;
71  }
72 
73  this->filepath = filepath.value();
74  this->LoadTextfile(this->filepath, NO_DIRECTORY);
75  this->OnClick({ 0, 0 }, WID_TF_WRAPTEXT, 1);
76  }
77 
78  void SetStringParameters(WidgetID widget) const override
79  {
80  if (widget == WID_TF_CAPTION) {
81  SetDParamStr(0, this->filename);
82  }
83  }
84 
85  void AfterLoadText() override
86  {
87  if (this->filename == CHANGELOG_FILENAME) {
88  this->link_anchors.clear();
89  this->AfterLoadChangelog();
90  }
92  }
93 
100  {
101  uint versions = 0;
102 
103  /* Look for lines beginning with ###, they indicate a release name. */
104  for (size_t line_index = 0; line_index < this->lines.size(); ++line_index) {
105  const Line &line = this->lines[line_index];
106  if (!line.text.starts_with("###")) continue;
107 
108  if (versions >= CHANGELOG_VERSIONS_LIMIT) {
109  this->lines.resize(line_index - 2);
110  break;
111  }
112 
113  ++versions;
114  }
115  }
116 };
117 
119 struct HelpWindow : public Window {
120 
121  HelpWindow(WindowDesc &desc, WindowNumber number) : Window(desc)
122  {
123  this->InitNested(number);
124 
125  this->EnableTextfileButton(README_FILENAME, WID_HW_README);
126  this->EnableTextfileButton(CHANGELOG_FILENAME, WID_HW_CHANGELOG);
127  this->EnableTextfileButton(KNOWN_BUGS_FILENAME, WID_HW_KNOWN_BUGS);
128  this->EnableTextfileButton(LICENSE_FILENAME, WID_HW_LICENSE);
129  }
130 
131  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
132  {
133  switch (widget) {
134  case WID_HW_README:
135  new GameManualTextfileWindow(README_FILENAME);
136  break;
137  case WID_HW_CHANGELOG:
138  new GameManualTextfileWindow(CHANGELOG_FILENAME);
139  break;
140  case WID_HW_KNOWN_BUGS:
141  new GameManualTextfileWindow(KNOWN_BUGS_FILENAME);
142  break;
143  case WID_HW_LICENSE:
144  new GameManualTextfileWindow(LICENSE_FILENAME);
145  break;
146  case WID_HW_WEBSITE:
147  OpenBrowser(WEBSITE_LINK);
148  break;
149  case WID_HW_WIKI:
150  OpenBrowser(WIKI_LINK);
151  break;
152  case WID_HW_BUGTRACKER:
153  OpenBrowser(BUGTRACKER_LINK);
154  break;
155  case WID_HW_COMMUNITY:
156  OpenBrowser(COMMUNITY_LINK);
157  break;
158  }
159  }
160 
161 private:
162  void EnableTextfileButton(std::string_view filename, WidgetID button_widget)
163  {
164  this->GetWidget<NWidgetLeaf>(button_widget)->SetDisabled(!FindGameManualFilePath(filename).has_value());
165  }
166 };
167 
168 static constexpr NWidgetPart _nested_helpwin_widgets[] = {
170  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
171  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_CAPTION, STR_NULL),
172  EndContainer(),
173 
174  NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
176  NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_WEBSITES, STR_NULL),
177  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WEBSITE), SetDataTip(STR_HELP_WINDOW_MAIN_WEBSITE, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
178  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WIKI), SetDataTip(STR_HELP_WINDOW_MANUAL_WIKI, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
179  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_BUGTRACKER), SetDataTip(STR_HELP_WINDOW_BUGTRACKER, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
180  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_COMMUNITY), SetDataTip(STR_HELP_WINDOW_COMMUNITY, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
181  EndContainer(),
182 
183  NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetDataTip(STR_HELP_WINDOW_DOCUMENTS, STR_NULL),
184  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_README), SetDataTip(STR_HELP_WINDOW_README, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
185  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_CHANGELOG), SetDataTip(STR_HELP_WINDOW_CHANGELOG, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
186  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_KNOWN_BUGS),SetDataTip(STR_HELP_WINDOW_KNOWN_BUGS, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
187  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_LICENSE), SetDataTip(STR_HELP_WINDOW_LICENSE, STR_NULL), SetMinimalSize(128, 12), SetFill(1, 0),
188  EndContainer(),
189  EndContainer(),
190  EndContainer(),
191 };
192 
193 static WindowDesc _helpwin_desc(
194  WDP_CENTER, nullptr, 0, 0,
195  WC_HELPWIN, WC_NONE,
196  0,
197  _nested_helpwin_widgets
198 );
199 
200 void ShowHelpWindow()
201 {
202  AllocateWindowDescFront<HelpWindow>(_helpwin_desc, 0);
203 }
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition: window_gui.h:67
Control codes that are embedded in the translation strings.
bool FioCheckFileExists(const std::string &filename, Subdirectory subdir)
Check whether the given file exists.
Definition: fileio.cpp:121
Functions for Standard In/Out file operations.
Searchpath
Types of searchpaths OpenTTD might use.
Definition: fileio_type.h:139
@ SP_SHARED_DIR
Search in the shared directory, like 'Shared Files' under Windows.
Definition: fileio_type.h:146
@ SP_INSTALLATION_DIR
Search in the installation directory.
Definition: fileio_type.h:148
@ SP_BINARY_DIR
Search in the directory where the binary resides.
Definition: fileio_type.h:147
@ SP_WORKING_DIR
Search in the working directory.
Definition: fileio_type.h:141
@ SP_APPLICATION_BUNDLE_DIR
Search within the application bundle.
Definition: fileio_type.h:149
@ NO_DIRECTORY
A path without any base directory.
Definition: fileio_type.h:133
@ BASE_DIR
Base directory for all subdirectories.
Definition: fileio_type.h:116
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1181
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
Definition: widget_type.h:1260
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1228
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1202
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1137
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1309
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1191
GUI functions that shouldn't be here.
static std::optional< std::string > FindGameManualFilePath(std::string_view filename)
Find the path to the game manual file.
Definition: help_gui.cpp:44
static constexpr size_t CHANGELOG_VERSIONS_LIMIT
Only show the first 20 changelog versions in the textfile viewer.
Definition: help_gui.cpp:36
GUI to access manuals and related.
Types related to the help window widgets.
Types related to the misc widgets.
@ WID_TF_WRAPTEXT
Whether or not to wrap the text.
Definition: misc_widget.h:53
@ WID_TF_CAPTION
The caption of the window.
Definition: misc_widget.h:50
Some generic types.
A number of safeguards to prevent using unsafe methods.
Definition of base types and functions in a cross-platform compatible way.
Functions related to low-level strings.
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition: strings.cpp:357
Window class displaying the game manual textfile viewer.
Definition: help_gui.cpp:59
void AfterLoadChangelog()
For changelog files, truncate the file after CHANGELOG_VERSIONS_LIMIT versions.
Definition: help_gui.cpp:99
void AfterLoadText() override
Post-processing after the text is loaded.
Definition: help_gui.cpp:85
Window class displaying the help window.
Definition: help_gui.cpp:119
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:1075
Coordinates of a point in 2D.
std::string text
Contents of the line.
Definition: textfile_gui.h:49
Window for displaying a textfile.
Definition: textfile_gui.h:21
bool trusted
Whether the content is trusted (read: not from content like NewGRFs, etc).
Definition: textfile_gui.h:77
std::vector< Line > lines
#text, split into lines in a table with lines.
Definition: textfile_gui.h:71
virtual void AfterLoadText()
Post-processing after the text is loaded.
std::string filepath
Full path to the filename.
Definition: textfile_gui.h:69
std::vector< Hyperlink > link_anchors
Anchor names of headings that can be linked to.
Definition: textfile_gui.h:74
std::string filename
Filename of the textfile.
Definition: textfile_gui.h:68
virtual void LoadTextfile(const std::string &textfile, Subdirectory dir)
Loads the textfile text from file and setup lines.
High level window description.
Definition: window_gui.h:159
Data structure for an opened window.
Definition: window_gui.h:273
Window(WindowDesc &desc)
Empty constructor, initialization has been moved to InitNested() called from the constructor of the d...
Definition: window.cpp:1756
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition: window.cpp:1746
GUI functions related to textfiles.
@ TFT_GAME_MANUAL
Game manual/documentation file.
Definition: textfile_type.h:24
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:112
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:75
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:50
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:61
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:69
@ WWT_FRAME
Frame.
Definition: widget_type.h:60
Functions, definitions and such used only by the GUI.
@ WDP_CENTER
Center the window.
Definition: window_gui.h:148
int WidgetID
Widget ID.
Definition: window_type.h:18
int32_t WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:737
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:45