OpenTTD Source 20250205-master-gfd85ab1e2c
help_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "gui.h"
12#include "window_gui.h"
13#include "textfile_gui.h"
14#include "fileio_func.h"
15#include "table/control_codes.h"
16#include "string_func.h"
17#include "openttd.h"
18#include "help_gui.h"
19
20#include "widgets/help_widget.h"
21#include "widgets/misc_widget.h"
22
23#include "safeguards.h"
24
25static const std::string README_FILENAME = "README.md";
26static const std::string CHANGELOG_FILENAME = "changelog.md";
27static const std::string KNOWN_BUGS_FILENAME = "known-bugs.md";
28static const std::string LICENSE_FILENAME = "COPYING.md";
29static const std::string FONTS_FILENAME = "fonts.md";
30
31static const std::string WEBSITE_LINK = "https://www.openttd.org/";
32static const std::string WIKI_LINK = "https://wiki.openttd.org/";
33static const std::string BUGTRACKER_LINK = "https://bugs.openttd.org/";
34static const std::string COMMUNITY_LINK = "https://community.openttd.org/";
35
37static constexpr size_t CHANGELOG_VERSIONS_LIMIT = 20;
38
45static std::optional<std::string> FindGameManualFilePath(std::string_view filename, Subdirectory subdir)
46{
47 static const Searchpath searchpaths[] = {
49 };
50
51 for (Searchpath sp : searchpaths) {
52 auto file_path = FioGetDirectory(sp, subdir) + filename.data();
53 if (FioCheckFileExists(file_path, NO_DIRECTORY)) return file_path;
54 }
55
56 return {};
57}
58
62 {
63 this->ConstructWindow();
64
65 /* Mark the content of these files as trusted. */
66 this->trusted = true;
67
68 auto filepath = FindGameManualFilePath(filename, subdir);
69 /* The user could, in theory, have moved the file. So just show an empty window if that is the case. */
70 if (!filepath.has_value()) {
71 return;
72 }
73
74 this->filepath = filepath.value();
76 this->OnClick({ 0, 0 }, WID_TF_WRAPTEXT, 1);
77 }
78
79 void SetStringParameters(WidgetID widget) const override
80 {
81 if (widget == WID_TF_CAPTION) {
82 SetDParamStr(0, this->filename);
83 }
84 }
85
86 void AfterLoadText() override
87 {
88 if (this->filename == CHANGELOG_FILENAME) {
89 this->link_anchors.clear();
90 this->AfterLoadChangelog();
91 }
93 }
94
101 {
102 uint versions = 0;
103
104 /* Look for lines beginning with ###, they indicate a release name. */
105 for (size_t line_index = 0; line_index < this->lines.size(); ++line_index) {
106 const Line &line = this->lines[line_index];
107 if (!line.text.starts_with("###")) continue;
108
110 this->lines.resize(line_index - 2);
111 break;
112 }
113
114 ++versions;
115 }
116 }
117};
118
120struct HelpWindow : public Window {
121
122 HelpWindow(WindowDesc &desc, WindowNumber number) : Window(desc)
123 {
124 this->InitNested(number);
125
126 this->EnableTextfileButton(README_FILENAME, BASE_DIR, WID_HW_README);
127 this->EnableTextfileButton(CHANGELOG_FILENAME, BASE_DIR, WID_HW_CHANGELOG);
128 this->EnableTextfileButton(KNOWN_BUGS_FILENAME, BASE_DIR, WID_HW_KNOWN_BUGS);
129 this->EnableTextfileButton(LICENSE_FILENAME, BASE_DIR, WID_HW_LICENSE);
130 this->EnableTextfileButton(FONTS_FILENAME, DOCS_DIR, WID_HW_FONTS);
131 }
132
133 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
134 {
135 switch (widget) {
136 case WID_HW_README:
137 new GameManualTextfileWindow(README_FILENAME, BASE_DIR);
138 break;
139 case WID_HW_CHANGELOG:
140 new GameManualTextfileWindow(CHANGELOG_FILENAME, BASE_DIR);
141 break;
142 case WID_HW_KNOWN_BUGS:
143 new GameManualTextfileWindow(KNOWN_BUGS_FILENAME, BASE_DIR);
144 break;
145 case WID_HW_LICENSE:
146 new GameManualTextfileWindow(LICENSE_FILENAME, BASE_DIR);
147 break;
148 case WID_HW_FONTS:
149 new GameManualTextfileWindow(FONTS_FILENAME, DOCS_DIR);
150 break;
151 case WID_HW_WEBSITE:
152 OpenBrowser(WEBSITE_LINK);
153 break;
154 case WID_HW_WIKI:
155 OpenBrowser(WIKI_LINK);
156 break;
157 case WID_HW_BUGTRACKER:
158 OpenBrowser(BUGTRACKER_LINK);
159 break;
160 case WID_HW_COMMUNITY:
161 OpenBrowser(COMMUNITY_LINK);
162 break;
163 }
164 }
165
166private:
167 void EnableTextfileButton(std::string_view filename, Subdirectory subdir, WidgetID button_widget)
168 {
169 this->GetWidget<NWidgetLeaf>(button_widget)->SetDisabled(!FindGameManualFilePath(filename, subdir).has_value());
170 }
171};
172
173static constexpr NWidgetPart _nested_helpwin_widgets[] = {
175 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
176 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_HELP_WINDOW_CAPTION),
177 EndContainer(),
178
179 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
181 NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetStringTip(STR_HELP_WINDOW_WEBSITES),
182 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WEBSITE), SetStringTip(STR_HELP_WINDOW_MAIN_WEBSITE), SetMinimalSize(128, 12), SetFill(1, 0),
183 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_WIKI), SetStringTip(STR_HELP_WINDOW_MANUAL_WIKI), SetMinimalSize(128, 12), SetFill(1, 0),
184 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_BUGTRACKER), SetStringTip(STR_HELP_WINDOW_BUGTRACKER), SetMinimalSize(128, 12), SetFill(1, 0),
185 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_COMMUNITY), SetStringTip(STR_HELP_WINDOW_COMMUNITY), SetMinimalSize(128, 12), SetFill(1, 0),
186 EndContainer(),
187
188 NWidget(WWT_FRAME, COLOUR_DARK_GREEN), SetStringTip(STR_HELP_WINDOW_DOCUMENTS),
189 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_README), SetStringTip(STR_HELP_WINDOW_README), SetMinimalSize(128, 12), SetFill(1, 0),
190 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_CHANGELOG), SetStringTip(STR_HELP_WINDOW_CHANGELOG), SetMinimalSize(128, 12), SetFill(1, 0),
191 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_KNOWN_BUGS),SetStringTip(STR_HELP_WINDOW_KNOWN_BUGS), SetMinimalSize(128, 12), SetFill(1, 0),
192 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_LICENSE), SetStringTip(STR_HELP_WINDOW_LICENSE), SetMinimalSize(128, 12), SetFill(1, 0),
193 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_HW_FONTS), SetStringTip(STR_HELP_WINDOW_FONTS), SetMinimalSize(128, 12), SetFill(1, 0),
194 EndContainer(),
195 EndContainer(),
196 EndContainer(),
197};
198
199static WindowDesc _helpwin_desc(
200 WDP_CENTER, nullptr, 0, 0,
201 WC_HELPWIN, WC_NONE,
202 {},
203 _nested_helpwin_widgets
204);
205
206void ShowHelpWindow()
207{
208 AllocateWindowDescFront<HelpWindow>(_helpwin_desc, 0);
209}
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:94
Control codes that are embedded in the translation strings.
bool FioCheckFileExists(const std::string &filename, Subdirectory subdir)
Check whether the given file exists.
Definition fileio.cpp:122
Functions for Standard In/Out file operations.
Searchpath
Types of searchpaths OpenTTD might use.
@ SP_SHARED_DIR
Search in the shared directory, like 'Shared Files' under Windows.
@ SP_INSTALLATION_DIR
Search in the installation directory.
@ SP_BINARY_DIR
Search in the directory where the binary resides.
@ SP_WORKING_DIR
Search in the working directory.
@ SP_APPLICATION_BUNDLE_DIR
Search within the application bundle.
Subdirectory
The different kinds of subdirectories OpenTTD uses.
@ NO_DIRECTORY
A path without any base directory.
@ BASE_DIR
Base directory for all subdirectories.
@ DOCS_DIR
Subdirectory for documentation.
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetStringTip(StringID string, StringID tip={})
Widget part function for setting the string and tooltip.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
GUI functions that shouldn't be here.
static constexpr size_t CHANGELOG_VERSIONS_LIMIT
Only show the first 20 changelog versions in the textfile viewer.
Definition help_gui.cpp:37
static std::optional< std::string > FindGameManualFilePath(std::string_view filename, Subdirectory subdir)
Find the path to the game manual file.
Definition help_gui.cpp:45
GUI to access manuals and related.
Types related to the help window widgets.
Types related to the misc widgets.
@ WID_TF_WRAPTEXT
Whether or not to wrap the text.
Definition misc_widget.h:53
@ WID_TF_CAPTION
The caption of the window.
Definition misc_widget.h:50
Some generic types.
A number of safeguards to prevent using unsafe methods.
Definition of base types and functions in a cross-platform compatible way.
Functions related to low-level strings.
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition strings.cpp:370
Window class displaying the game manual textfile viewer.
Definition help_gui.cpp:60
void AfterLoadChangelog()
For changelog files, truncate the file after CHANGELOG_VERSIONS_LIMIT versions.
Definition help_gui.cpp:100
void SetStringParameters(WidgetID widget) const override
Initialize string parameters for a widget.
Definition help_gui.cpp:79
void AfterLoadText() override
Post-processing after the text is loaded.
Definition help_gui.cpp:86
Window class displaying the help window.
Definition help_gui.cpp:120
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition help_gui.cpp:133
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
std::string text
Contents of the line.
Window for displaying a textfile.
bool trusted
Whether the content is trusted (read: not from content like NewGRFs, etc).
std::vector< Line > lines
#text, split into lines in a table with lines.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
virtual void AfterLoadText()
Post-processing after the text is loaded.
std::string filepath
Full path to the filename.
std::vector< Hyperlink > link_anchors
Anchor names of headings that can be linked to.
std::string filename
Filename of the textfile.
virtual void LoadTextfile(const std::string &textfile, Subdirectory dir)
Loads the textfile text from file and setup lines.
High level window description.
Definition window_gui.h:168
Number to differentiate different windows of the same class.
Data structure for an opened window.
Definition window_gui.h:272
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:970
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1743
GUI functions related to textfiles.
@ TFT_GAME_MANUAL
Game manual/documentation file.
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:66
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:41
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:52
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:60
@ WWT_FRAME
Frame.
Definition widget_type.h:51
Functions, definitions and such used only by the GUI.
@ WDP_CENTER
Center the window.
Definition window_gui.h:146
int WidgetID
Widget ID.
Definition window_type.h:20
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47