OpenTTD Source 20250502-master-ge0a9c7d818
SettingEntry Struct Reference

Standard setting. More...

#include <settingentry_gui.h>

Inheritance diagram for SettingEntry:
BaseSettingEntry

Public Member Functions

 SettingEntry (std::string_view name)
 
void Init (uint8_t level=0) override
 Initialization of a setting entry.
 
void ResetAll () override
 
uint Length () const override
 Return number of rows needed to display the (filtered) entry.
 
uint GetMaxHelpHeight (int maxw) override
 Get the biggest height of the help text(s), if the width is at least maxw.
 
bool UpdateFilterState (SettingFilter &filter, bool force_visible) override
 Update the filter state.
 
void SetButtons (SettingEntryFlags new_val)
 Set the button-depressed flags (#SettingsEntryFlag::LeftDepressed and #SettingsEntryFlag::RightDepressed) to a specified value.
 
- Public Member Functions inherited from BaseSettingEntry
virtual void FoldAll ()
 
virtual void UnFoldAll ()
 
void SetLastField (bool last_field)
 Set whether this is the last visible entry of the parent node.
 
virtual void GetFoldingState (bool &all_folded, bool &all_unfolded) const
 
virtual bool IsVisible (const BaseSettingEntry *item) const
 Check whether an entry is visible and not folded or filtered away.
 
virtual BaseSettingEntryFindEntry (uint row, uint *cur_row)
 Find setting entry at row row_num.
 
bool IsFiltered () const
 Check whether an entry is hidden due to filters.
 
virtual uint Draw (GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row=0, uint parent_last=0) const
 Draw a row in the settings panel.
 

Data Fields

const std::string_view name
 Name of the setting.
 
const IntSettingDescsetting = nullptr
 Setting description of the setting.
 
- Data Fields inherited from BaseSettingEntry
SettingEntryFlags flags
 Flags of the setting entry.
 
uint8_t level
 Nesting level of this setting entry.
 

Protected Member Functions

void DrawSetting (GameSettings *settings_ptr, int left, int right, int y, bool highlight) const override
 Function to draw setting value (button + text + current value)
 

Private Member Functions

bool IsVisibleByRestrictionMode (RestrictionMode mode) const
 Checks whether an entry shall be made visible based on the restriction mode.
 

Detailed Description

Standard setting.

Definition at line 94 of file settingentry_gui.h.

Constructor & Destructor Documentation

◆ SettingEntry()

SettingEntry::SettingEntry ( std::string_view  name)
inline

Definition at line 98 of file settingentry_gui.h.

Member Function Documentation

◆ DrawSetting()

void SettingEntry::DrawSetting ( GameSettings settings_ptr,
int  left,
int  right,
int  y,
bool  highlight 
) const
overrideprotectedvirtual

Function to draw setting value (button + text + current value)

Parameters
settings_ptrPointer to current values of all settings
leftLeft-most position in window/panel to start drawing
rightRight-most position in window/panel to draw
yUpper-most position in window/panel to start drawing
highlightHighlight entry.

Implements BaseSettingEntry.

Definition at line 268 of file settingentry_gui.cpp.

References _current_text_dir, DrawArrowButtons(), DrawBoolButton(), DrawDropDownButton(), DrawString(), BaseSettingEntry::flags, SettingDesc::flags, FS_NORMAL, GetCharacterHeight(), IntSettingDesc::GetRange(), GetString(), IntSettingDesc::GetTitle(), IntSettingDesc::GetValueParams(), GuiDropdown, GuiZeroIsSpecial, WidgetDimensions::hsep_wide, IntSettingDesc::IsBoolSetting(), SettingDesc::IsEditable(), IntSettingDesc::Read(), WidgetDimensions::scaled, SEF_BUTTONS_MASK, setting, SETTING_BUTTON_HEIGHT, SETTING_BUTTON_WIDTH, SETTING_HEIGHT, TD_RTL, and BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test().

◆ GetMaxHelpHeight()

uint SettingEntry::GetMaxHelpHeight ( int  maxw)
overridevirtual

Get the biggest height of the help text(s), if the width is at least maxw.

Help text gets wrapped if needed.

Parameters
maxwMaximal width of a line help text.
Returns
Biggest height needed to display any help text of this node (and its descendants).

Reimplemented from BaseSettingEntry.

Definition at line 166 of file settingentry_gui.cpp.

References IntSettingDesc::GetHelp(), GetStringHeight(), and setting.

◆ Init()

void SettingEntry::Init ( uint8_t  level = 0)
overridevirtual

Initialization of a setting entry.

Parameters
levelPage nesting level of this entry

Reimplemented from BaseSettingEntry.

Definition at line 131 of file settingentry_gui.cpp.

References SettingDesc::AsIntSetting(), GetSettingFromName(), BaseSettingEntry::Init(), BaseSettingEntry::level, name, and setting.

◆ IsVisibleByRestrictionMode()

bool SettingEntry::IsVisibleByRestrictionMode ( RestrictionMode  mode) const
private

Checks whether an entry shall be made visible based on the restriction mode.

Parameters
modeThe current status of the restriction drop down box.
Returns
true if the entry shall be visible.

Definition at line 176 of file settingentry_gui.cpp.

References _settings_newgame, IntSettingDesc::cat, IntSettingDesc::GetDefaultValue(), GetGameSettings(), IntSettingDesc::Read(), RM_ADVANCED, RM_ALL, RM_BASIC, RM_CHANGED_AGAINST_DEFAULT, RM_CHANGED_AGAINST_NEW, SC_ADVANCED_LIST, SC_BASIC_LIST, and setting.

Referenced by UpdateFilterState().

◆ Length()

uint SettingEntry::Length ( ) const
overridevirtual

Return number of rows needed to display the (filtered) entry.

Implements BaseSettingEntry.

Definition at line 156 of file settingentry_gui.cpp.

References BaseSettingEntry::IsFiltered().

◆ ResetAll()

void SettingEntry::ResetAll ( )
overridevirtual

Implements BaseSettingEntry.

Definition at line 138 of file settingentry_gui.cpp.

◆ SetButtons()

void SettingEntry::SetButtons ( SettingEntryFlags  new_val)

Set the button-depressed flags (#SettingsEntryFlag::LeftDepressed and #SettingsEntryFlag::RightDepressed) to a specified value.

Parameters
new_valNew value for the button flags
See also
SettingEntryFlags

Definition at line 148 of file settingentry_gui.cpp.

References BaseSettingEntry::flags, LeftDepressed, RightDepressed, SEF_BUTTONS_MASK, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), and BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test().

Referenced by GameOptionsWindow::OnPaint().

◆ UpdateFilterState()

bool SettingEntry::UpdateFilterState ( SettingFilter filter,
bool  force_visible 
)
overridevirtual

Field Documentation

◆ name

const std::string_view SettingEntry::name

Name of the setting.

Definition at line 95 of file settingentry_gui.h.

Referenced by Init().

◆ setting


The documentation for this struct was generated from the following files: