OpenTTD Source 20250205-master-gfd85ab1e2c
newgrf_debug_data.h File Reference

Data 'tables' for NewGRF debugging. More...

Go to the source code of this file.

Data Structures

class  NIHVehicle
 
class  NIHStation
 
class  NIHHouse
 
class  NIHIndustryTile
 
class  NIHIndustry
 
class  NIHObject
 
class  NIHRailType
 
class  NIHAirportTile
 
class  NIHAirport
 
class  NIHTown
 
class  NIHRoadType
 
class  NIHRoadStop
 

Macros

#define NIP(prop, base, variable, type, name)   { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->variable); }, cpp_sizeof(base, variable), prop, type }
 
#define NIC(cb_id, base, variable, bit)   { #cb_id, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->variable); }, cpp_sizeof(base, variable), bit, cb_id }
 
#define NIV(var, name)   { name, var }
 
#define NICV(cb_id, bit)   NIC(cb_id, Engine, info.callback_mask, bit)
 
#define NICS(cb_id, bit)   NIC(cb_id, StationSpec, callback_mask, bit)
 
#define NICH(cb_id, bit)   NIC(cb_id, HouseSpec, callback_mask, bit)
 
#define NICIT(cb_id, bit)   NIC(cb_id, IndustryTileSpec, callback_mask, bit)
 
#define NIP_PRODUCED_CARGO(prop, base, slot, type, name)   { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->GetProduced(slot).cargo); }, sizeof(CargoType), prop, type }
 
#define NIP_ACCEPTED_CARGO(prop, base, slot, type, name)   { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->GetAccepted(slot).cargo); }, sizeof(CargoType), prop, type }
 
#define NICI(cb_id, bit)   NIC(cb_id, IndustrySpec, callback_mask, bit)
 
#define NICO(cb_id, bit)   NIC(cb_id, ObjectSpec, callback_mask, bit)
 
#define NICAT(cb_id, bit)   NIC(cb_id, AirportTileSpec, callback_mask, bit)
 
#define NICRS(cb_id, bit)   NIC(cb_id, RoadStopSpec, callback_mask, bit)
 

Variables

static const NICallback _nic_vehicles []
 
static const NIVariable _niv_vehicles []
 
static const NIFeature _nif_vehicle
 
static const NICallback _nic_stations []
 
static const NIVariable _niv_stations []
 
static const NIFeature _nif_station
 
static const NICallback _nic_house []
 
static const NIVariable _niv_house []
 
static const NIFeature _nif_house
 
static const NICallback _nic_industrytiles []
 
static const NIVariable _niv_industrytiles []
 
static const NIFeature _nif_industrytile
 
static const NIProperty _nip_industries []
 
static const NICallback _nic_industries []
 
static const NIVariable _niv_industries []
 
static const NIFeature _nif_industry
 
static const NICallback _nic_objects []
 
static const NIVariable _niv_objects []
 
static const NIFeature _nif_object
 
static const NIVariable _niv_railtypes []
 
static const NIFeature _nif_railtype
 
static const NICallback _nic_airporttiles []
 
static const NIFeature _nif_airporttile
 
static const NIVariable _niv_airports []
 
static const NIFeature _nif_airport
 
static const NIVariable _niv_towns []
 
static const NIFeature _nif_town
 
static const NIVariable _niv_roadtypes []
 
static const NIFeature _nif_roadtype
 
static const NIFeature _nif_tramtype
 
static const NICallback _nic_roadstops []
 
static const NIVariable _nif_roadstops []
 
static const NIFeature _nif_roadstop
 
static const NIFeature *const _nifeatures []
 Table with all NIFeatures.
 

Detailed Description

Data 'tables' for NewGRF debugging.

Definition in file newgrf_debug_data.h.

Macro Definition Documentation

◆ NIC

#define NIC (   cb_id,
  base,
  variable,
  bit 
)    { #cb_id, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->variable); }, cpp_sizeof(base, variable), bit, cb_id }

Definition at line 19 of file newgrf_debug_data.h.

◆ NICAT

#define NICAT (   cb_id,
  bit 
)    NIC(cb_id, AirportTileSpec, callback_mask, bit)

Definition at line 477 of file newgrf_debug_data.h.

◆ NICH

#define NICH (   cb_id,
  bit 
)    NIC(cb_id, HouseSpec, callback_mask, bit)

Definition at line 157 of file newgrf_debug_data.h.

◆ NICI

#define NICI (   cb_id,
  bit 
)    NIC(cb_id, IndustrySpec, callback_mask, bit)

Definition at line 310 of file newgrf_debug_data.h.

◆ NICIT

#define NICIT (   cb_id,
  bit 
)    NIC(cb_id, IndustryTileSpec, callback_mask, bit)

Definition at line 221 of file newgrf_debug_data.h.

◆ NICO

#define NICO (   cb_id,
  bit 
)    NIC(cb_id, ObjectSpec, callback_mask, bit)

Definition at line 388 of file newgrf_debug_data.h.

◆ NICRS

#define NICRS (   cb_id,
  bit 
)    NIC(cb_id, RoadStopSpec, callback_mask, bit)

Definition at line 646 of file newgrf_debug_data.h.

◆ NICS

#define NICS (   cb_id,
  bit 
)    NIC(cb_id, StationSpec, callback_mask, bit)

Definition at line 94 of file newgrf_debug_data.h.

◆ NICV

#define NICV (   cb_id,
  bit 
)    NIC(cb_id, Engine, info.callback_mask, bit)

Definition at line 27 of file newgrf_debug_data.h.

◆ NIP

#define NIP (   prop,
  base,
  variable,
  type,
  name 
)    { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->variable); }, cpp_sizeof(base, variable), prop, type }

Definition at line 16 of file newgrf_debug_data.h.

◆ NIP_ACCEPTED_CARGO

#define NIP_ACCEPTED_CARGO (   prop,
  base,
  slot,
  type,
  name 
)    { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->GetAccepted(slot).cargo); }, sizeof(CargoType), prop, type }

Definition at line 270 of file newgrf_debug_data.h.

◆ NIP_PRODUCED_CARGO

#define NIP_PRODUCED_CARGO (   prop,
  base,
  slot,
  type,
  name 
)    { name, [] (const void *b) -> const void * { return std::addressof(static_cast<const base *>(b)->GetProduced(slot).cargo); }, sizeof(CargoType), prop, type }

Definition at line 269 of file newgrf_debug_data.h.

◆ NIV

#define NIV (   var,
  name 
)    { name, var }

Definition at line 22 of file newgrf_debug_data.h.

Variable Documentation

◆ _nic_airporttiles

const NICallback _nic_airporttiles[]
static
Initial value:
= {
NICAT(CBID_AIRPTILE_ANIM_START_STOP, std::monostate{}),
}
@ DrawFoundations
decides if default foundations need to be drawn
@ AnimationNextFrame
decides next animation frame
@ AnimationSpeed
decides animation speed
@ CBID_AIRPTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for an airport tile.
@ CBID_AIRPTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
@ CBID_AIRPTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
@ CBID_AIRPTILE_ANIM_NEXT_FRAME
Called to determine airport tile next animation frame.

Definition at line 478 of file newgrf_debug_data.h.

◆ _nic_house

const NICallback _nic_house[]
static
Initial value:
= {
NICH(CBID_HOUSE_WATCHED_CARGO_ACCEPTED, std::monostate{}),
NICH(CBID_HOUSE_CUSTOM_NAME, std::monostate{}),
}
@ CBID_HOUSE_ANIMATION_START_STOP
Called for periodically starting or stopping the animation.
@ CBID_HOUSE_CONSTRUCTION_STATE_CHANGE
Called whenever the construction state of a house changes.
@ CBID_HOUSE_COLOUR
Called to determine the colour of a town building.
@ CBID_HOUSE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for house tile.
@ CBID_HOUSE_CARGO_ACCEPTANCE
Called to decide how much cargo a town building can accept.
@ CBID_HOUSE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
@ CBID_HOUSE_AUTOSLOPE
Called to determine if one can alter the ground below a house tile.
@ CBID_HOUSE_ANIMATION_NEXT_FRAME
Determine the next animation frame for a house.
@ CBID_HOUSE_CUSTOM_NAME
Called on the Get Tile Description for an house tile.
@ CBID_HOUSE_DENY_DESTRUCTION
Called to determine whether a town building can be destroyed.
@ CBID_HOUSE_ALLOW_CONSTRUCTION
Determine whether the house can be built on the specified tile.
@ CBID_HOUSE_WATCHED_CARGO_ACCEPTED
Called when a cargo type specified in property 20 is accepted.
@ CBID_HOUSE_ACCEPT_CARGO
Called to determine which cargoes a town building should accept.
@ CBID_HOUSE_PRODUCE_CARGO
Called to determine how much cargo a town building produces.
@ CBID_HOUSE_DESTRUCTION
Called periodically to determine if a house should be destroyed.
@ AllowConstruction
decide whether the house can be built on a given tile
@ AcceptCargo
decides accepted types
@ Destruction
trigger destruction of building
@ AnimationStartStop
periodically start/stop the animation
@ CargoAcceptance
decides amount of cargo acceptance
@ DrawFoundations
decides if default foundations need to be drawn
@ ProduceCargo
custom cargo production
@ Autoslope
decides allowance of autosloping
@ AnimationNextFrame
decides next animation frame
@ DenyDestruction
conditional protection
@ AnimationSpeed
decides animation speed
@ ConstructionStateChange
change animation when construction state changes
@ Colour
decide the colour of the building

Definition at line 158 of file newgrf_debug_data.h.

◆ _nic_industries

const NICallback _nic_industries[]
static
Initial value:
= {
}
@ Probability
industry availability/probability callback
@ WindowMoreText
additional text in industry window
@ FundMoreText
additional text in fund window
@ InputCargoTypes
customize the cargoes the industry requires
@ ProductionChange
controls random production change
@ DecideColour
give a custom colour to newly build industries
@ SpecialEffect
control special effects
@ ProdChangeBuild
initialise production level on construction
@ Location
check industry construction on given area
@ MonthlyProdChange
controls monthly random production change
@ CargoSuffix
cargo sub-type display
@ RefuseCargo
option out of accepting cargo
@ OutputCargoTypes
customize the cargoes the industry produces
@ CBID_INDUSTRY_OUTPUT_CARGO_TYPES
Customize the output cargo types of a newly build industry.
@ CBID_INDUSTRY_SPECIAL_EFFECT
Called to determine industry special effects.
@ CBID_INDUSTRY_PROBABILITY
Called to determine if the given industry type is available.
@ CBID_INDUSTRY_DECIDE_COLOUR
Called to determine the colour of an industry.
@ CBID_INDUSTRY_WINDOW_MORE_TEXT
Called to determine more text in the industry window.
@ CBID_INDUSTRY_PRODUCTION_CHANGE
Called on production changes, so it can be adjusted.
@ CBID_INDUSTRY_CARGO_SUFFIX
Called to determine text to display after cargo name.
@ CBID_INDUSTRY_REFUSE_CARGO
Called to determine if the industry can still accept or refuse more cargo arrival.
@ CBID_INDUSTRY_MONTHLYPROD_CHANGE
Called monthly on production changes, so it can be adjusted more frequently.
@ CBID_INDUSTRY_FUND_MORE_TEXT
Called to determine more text in the fund industry window.
@ CBID_INDUSTRY_PROD_CHANGE_BUILD
Called when industry is built to set initial production level.
@ CBID_INDUSTRY_LOCATION
Called to determine if the given industry can be built on specific area.
@ CBID_INDUSTRY_INPUT_CARGO_TYPES
Customize the input cargo types of a newly build industry.

Definition at line 311 of file newgrf_debug_data.h.

◆ _nic_industrytiles

const NICallback _nic_industrytiles[]
static
Initial value:
= {
NICIT(CBID_INDTILE_ANIM_START_STOP, std::monostate{}),
}
@ CBID_INDTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
@ CBID_INDTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
@ CBID_INDTILE_ANIM_NEXT_FRAME
Called to determine industry tile next animation frame.
@ CBID_INDTILE_SHAPE_CHECK
Called to determine if the given industry tile can be built on specific tile.
@ CBID_INDTILE_AUTOSLOPE
Called to determine if industry can alter the ground below industry tile.
@ CBID_INDTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for industry tile.
@ CBID_INDTILE_CARGO_ACCEPTANCE
Called to query the cargo acceptance of the industry tile.
@ CBID_INDTILE_ACCEPT_CARGO
Called to determine which cargoes an industry should accept.
@ ShapeCheck
decides slope suitability
@ AcceptCargo
decides accepted types
@ CargoAcceptance
decides amount of cargo acceptance
@ DrawFoundations
decides if default foundations need to be drawn
@ Autoslope
decides allowance of autosloping
@ AnimationNextFrame
decides next animation frame
@ AnimationSpeed
decides animation speed

Definition at line 222 of file newgrf_debug_data.h.

◆ _nic_objects

const NICallback _nic_objects[]
static
Initial value:
= {
NICO(CBID_OBJECT_ANIMATION_START_STOP, std::monostate{}),
}
@ CBID_OBJECT_FUND_MORE_TEXT
Called to determine more text in the fund object window.
@ CBID_OBJECT_LAND_SLOPE_CHECK
Callback done for each tile of an object to check the slope.
@ CBID_OBJECT_AUTOSLOPE
Called to determine if one can alter the ground below an object tile.
@ CBID_OBJECT_ANIMATION_START_STOP
Called for periodically starting or stopping the animation.
@ CBID_OBJECT_ANIMATION_NEXT_FRAME
Determine the next animation frame for a house.
@ CBID_OBJECT_COLOUR
Called to determine the colour of a town building.
@ CBID_OBJECT_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
@ FundMoreText
additional text in fund window
@ Autoslope
decides allowance of autosloping
@ AnimationNextFrame
decides next animation frame
@ AnimationSpeed
decides animation speed
@ Colour
decide the colour of the building
@ SlopeCheck
decides slope suitability

Definition at line 389 of file newgrf_debug_data.h.

◆ _nic_roadstops

const NICallback _nic_roadstops[]
static
Initial value:
= {
NICRS(CBID_STATION_ANIM_START_STOP, std::monostate{}),
}
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
@ CBID_STATION_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
@ CBID_STATION_ANIM_START_STOP
Called for periodically starting or stopping the animation.
@ CBID_STATION_ANIM_NEXT_FRAME
Called to determine station tile next animation frame.
@ Avail
Availability of road stop in construction window.
@ AnimationNextFrame
Use a custom next frame callback.
@ AnimationSpeed
Customize the animation speed of the road stop.

Definition at line 647 of file newgrf_debug_data.h.

◆ _nic_stations

const NICallback _nic_stations[]
static
Initial value:
= {
NICS(CBID_STATION_BUILD_TILE_LAYOUT,std::monostate{}),
NICS(CBID_STATION_ANIM_START_STOP, std::monostate{}),
}
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ AnimationNextFrame
Use a custom next frame callback.
@ AnimationSpeed
Customize the animation speed of the station.
@ SlopeCheck
Check slope of new station tiles.
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_STATION_LAND_SLOPE_CHECK
Callback done for each tile of a station to check the slope.

Definition at line 95 of file newgrf_debug_data.h.

◆ _nic_vehicles

const NICallback _nic_vehicles[]
static
Initial value:
= {
NICV(CBID_TRAIN_ALLOW_WAGON_ATTACH, std::monostate{}),
NICV(CBID_VEHICLE_ADDITIONAL_TEXT, std::monostate{}),
NICV(CBID_VEHICLE_START_STOP_CHECK, std::monostate{}),
NICV(CBID_VEHICLE_32DAY_CALLBACK, std::monostate{}),
NICV(CBID_VEHICLE_AUTOREPLACE_SELECTION, std::monostate{}),
NICV(CBID_VEHICLE_MODIFY_PROPERTY, std::monostate{}),
}
@ VisualEffect
Visual effects and wagon power (trains, road vehicles and ships)
@ SoundEffect
Vehicle uses custom sound effects.
@ Name
Engine name.
@ RefitCapacity
Cargo capacity after refit.
@ ArticEngine
Add articulated engines (trains and road vehicles)
@ Length
Vehicle length (trains and road vehicles)
@ ColourRemap
Change colour mapping of vehicle.
@ LoadAmount
Load amount.
@ CargoSuffix
Show suffix after cargo name.
@ CBID_VEHICLE_SOUND_EFFECT
Called to play a special sound effect.
@ CBID_VEHICLE_AUTOREPLACE_SELECTION
Return the vehicles this given vehicle can be "upgraded" to.
@ CBID_VEHICLE_COLOUR_MAPPING
Called to determine if a specific colour map should be used for a vehicle instead of the default live...
@ CBID_VEHICLE_32DAY_CALLBACK
Called for every vehicle every 32 days (not all on same date though).
@ CBID_VEHICLE_NAME
Called to determine the engine name to show.
@ CBID_VEHICLE_CARGO_SUFFIX
Determine the cargo "suffixes" for each refit possibility of a cargo.
@ CBID_VEHICLE_LENGTH
Vehicle length, returns the amount of 1/8's the vehicle is shorter for trains and RVs.
@ CBID_VEHICLE_START_STOP_CHECK
Called when the company (or AI) tries to start or stop a vehicle.
@ CBID_TRAIN_ALLOW_WAGON_ATTACH
Determine whether a wagon can be attached to an already existing train.
@ CBID_VEHICLE_MODIFY_PROPERTY
Called to modify various vehicle properties.
@ CBID_VEHICLE_ADDITIONAL_TEXT
This callback is called from vehicle purchase lists.
@ CBID_VEHICLE_REFIT_CAPACITY
Refit capacity, the passed vehicle needs to have its ->cargo_type set to the cargo we are refitting t...
@ CBID_VEHICLE_LOAD_AMOUNT
Determine the amount of cargo to load per unit of time when using gradual loading.
@ CBID_VEHICLE_VISUAL_EFFECT
Visual effects and wagon power.
@ CBID_VEHICLE_ARTIC_ENGINE
Builds articulated engines for trains and RVs.

Definition at line 28 of file newgrf_debug_data.h.

◆ _nif_airport

const NIFeature _nif_airport
static
Initial value:
= {
{},
{},
_niv_airports,
std::make_unique<NIHAirport>(),
}

Definition at line 549 of file newgrf_debug_data.h.

◆ _nif_airporttile

const NIFeature _nif_airporttile
static
Initial value:
= {
{},
_nic_airporttiles,
_niv_industrytiles,
std::make_unique<NIHAirportTile>(),
}

Definition at line 501 of file newgrf_debug_data.h.

◆ _nif_house

const NIFeature _nif_house
static
Initial value:
= {
{},
_nic_house,
_niv_house,
std::make_unique<NIHHouse>(),
}

Definition at line 211 of file newgrf_debug_data.h.

◆ _nif_industry

const NIFeature _nif_industry
static
Initial value:
= {
_nip_industries,
_nic_industries,
_niv_industries,
std::make_unique<NIHIndustry>(),
}

Definition at line 378 of file newgrf_debug_data.h.

◆ _nif_industrytile

const NIFeature _nif_industrytile
static
Initial value:
= {
{},
_nic_industrytiles,
_niv_industrytiles,
std::make_unique<NIHIndustryTile>(),
}

Definition at line 260 of file newgrf_debug_data.h.

◆ _nif_object

const NIFeature _nif_object
static
Initial value:
= {
{},
_nic_objects,
_niv_objects,
std::make_unique<NIHObject>(),
}

Definition at line 432 of file newgrf_debug_data.h.

◆ _nif_railtype

const NIFeature _nif_railtype
static
Initial value:
= {
{},
{},
_niv_railtypes,
std::make_unique<NIHRailType>(),
}

Definition at line 467 of file newgrf_debug_data.h.

◆ _nif_roadstop

const NIFeature _nif_roadstop
static
Initial value:
= {
{},
_nic_roadstops,
_nif_roadstops,
std::make_unique<NIHRoadStop>(),
}

Definition at line 696 of file newgrf_debug_data.h.

◆ _nif_roadstops

const NIVariable _nif_roadstops[]
static
Initial value:
= {
NIV(0x40, "view/rotation"),
NIV(0x41, "stop type"),
NIV(0x42, "terrain type"),
NIV(0x43, "road type"),
NIV(0x44, "tram type"),
NIV(0x45, "town zone and Manhattan distance of town"),
NIV(0x46, "square of Euclidean distance of town"),
NIV(0x47, "player info"),
NIV(0x48, "bitmask of accepted cargoes"),
NIV(0x49, "current animation frame"),
NIV(0x60, "amount of cargo waiting"),
NIV(0x61, "time since last cargo pickup"),
NIV(0x62, "rating of cargo"),
NIV(0x63, "time spent on route"),
NIV(0x64, "information about last vehicle picking cargo up"),
NIV(0x65, "amount of cargo acceptance"),
NIV(0x66, "animation frame of nearby tile"),
NIV(0x67, "land info of nearby tiles"),
NIV(0x68, "road stop info of nearby tiles"),
NIV(0x69, "information about cargo accepted in the past"),
NIV(0x6A, "GRFID of nearby road stop tiles"),
NIV(0x6B, "road stop ID of nearby tiles"),
}

Definition at line 654 of file newgrf_debug_data.h.

◆ _nif_roadtype

const NIFeature _nif_roadtype
static
Initial value:
= {
{},
{},
_niv_roadtypes,
std::make_unique<NIHRoadType>(),
}

Definition at line 632 of file newgrf_debug_data.h.

◆ _nif_station

const NIFeature _nif_station
static
Initial value:
= {
{},
_nic_stations,
_niv_stations,
std::make_unique<NIHStation>(),
}

Definition at line 147 of file newgrf_debug_data.h.

◆ _nif_town

const NIFeature _nif_town
static
Initial value:
= {
{},
{},
_niv_towns,
std::make_unique<NIHTown>(),
}

Definition at line 598 of file newgrf_debug_data.h.

◆ _nif_tramtype

const NIFeature _nif_tramtype
static
Initial value:
= {
{},
{},
_niv_roadtypes,
std::make_unique<NIHRoadType>(),
}

Definition at line 639 of file newgrf_debug_data.h.

◆ _nif_vehicle

const NIFeature _nif_vehicle
static
Initial value:
= {
{},
_nic_vehicles,
_niv_vehicles,
std::make_unique<NIHVehicle>(),
}

Definition at line 84 of file newgrf_debug_data.h.

◆ _nifeatures

const NIFeature* const _nifeatures[]
static
Initial value:
= {
&_nif_vehicle,
&_nif_vehicle,
&_nif_vehicle,
&_nif_vehicle,
&_nif_station,
nullptr,
nullptr,
&_nif_house,
nullptr,
&_nif_industrytile,
&_nif_industry,
nullptr,
nullptr,
&_nif_airport,
nullptr,
&_nif_object,
&_nif_railtype,
&_nif_airporttile,
&_nif_roadtype,
&_nif_tramtype,
&_nif_roadstop,
&_nif_town,
}

Table with all NIFeatures.

Definition at line 704 of file newgrf_debug_data.h.

Referenced by GetFeature().

◆ _nip_industries

const NIProperty _nip_industries[]
static

Definition at line 272 of file newgrf_debug_data.h.

◆ _niv_airports

const NIVariable _niv_airports[]
static
Initial value:
= {
NIV(0x40, "Layout number"),
NIV(0x48, "bitmask of accepted cargoes"),
NIV(0x60, "amount of cargo waiting"),
NIV(0x61, "time since last cargo pickup"),
NIV(0x62, "rating of cargo"),
NIV(0x63, "time spent on route"),
NIV(0x64, "information about last vehicle picking cargo up"),
NIV(0x65, "amount of cargo acceptance"),
NIV(0x69, "information about cargo accepted in the past"),
NIV(0xF1, "type of the airport"),
NIV(0xF6, "airport block status"),
NIV(0xFA, "built date"),
}

Definition at line 511 of file newgrf_debug_data.h.

◆ _niv_house

const NIVariable _niv_house[]
static
Initial value:
= {
NIV(0x40, "construction state of tile and pseudo-random value"),
NIV(0x41, "age of building in years"),
NIV(0x42, "town zone"),
NIV(0x43, "terrain type"),
NIV(0x44, "building counts"),
NIV(0x45, "town expansion bits"),
NIV(0x46, "current animation frame"),
NIV(0x47, "xy coordinate of the building"),
NIV(0x60, "other building counts (old house type)"),
NIV(0x61, "other building counts (new house type)"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "current animation frame of nearby house tile"),
NIV(0x64, "cargo acceptance history of nearby stations"),
NIV(0x65, "distance of nearest house matching a given criterion"),
NIV(0x66, "class and ID of nearby house tile"),
NIV(0x67, "GRFID of nearby house tile"),
}

Definition at line 176 of file newgrf_debug_data.h.

◆ _niv_industries

const NIVariable _niv_industries[]
static
Initial value:
= {
NIV(0x40, "waiting cargo 0"),
NIV(0x41, "waiting cargo 1"),
NIV(0x42, "waiting cargo 2"),
NIV(0x43, "distance to closest dry/land tile"),
NIV(0x44, "layout number"),
NIV(0x45, "player info"),
NIV(0x46, "industry construction date"),
NIV(0x60, "get industry tile ID at offset"),
NIV(0x61, "get random tile bits at offset"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "animation stage of nearby tiles"),
NIV(0x64, "distance on nearest industry with given type"),
NIV(0x65, "get town zone and Manhattan distance of closest town"),
NIV(0x66, "get square of Euclidean distance of closes town"),
NIV(0x67, "count of industry and distance of closest instance"),
NIV(0x68, "count of industry and distance of closest instance with layout filter"),
NIV(0x69, "produced cargo waiting"),
NIV(0x6A, "cargo produced this month"),
NIV(0x6B, "cargo transported this month"),
NIV(0x6C, "cargo produced last month"),
NIV(0x6D, "cargo transported last month"),
NIV(0x6E, "date since cargo was delivered"),
NIV(0x6F, "waiting input cargo"),
NIV(0x70, "production rate"),
NIV(0x71, "percentage of cargo transported last month"),
}

Definition at line 327 of file newgrf_debug_data.h.

◆ _niv_industrytiles

const NIVariable _niv_industrytiles[]
static
Initial value:
= {
NIV(0x40, "construction state of tile"),
NIV(0x41, "ground type"),
NIV(0x42, "current town zone in nearest town"),
NIV(0x43, "relative position"),
NIV(0x44, "animation frame"),
NIV(0x60, "land info of nearby tiles"),
NIV(0x61, "animation stage of nearby tiles"),
NIV(0x62, "get industry or airport tile ID at offset"),
}

Definition at line 233 of file newgrf_debug_data.h.

◆ _niv_objects

const NIVariable _niv_objects[]
static
Initial value:
= {
NIV(0x40, "relative position"),
NIV(0x41, "tile information"),
NIV(0x42, "construction date"),
NIV(0x43, "animation counter"),
NIV(0x44, "object founder"),
NIV(0x45, "get town zone and Manhattan distance of closest town"),
NIV(0x46, "get square of Euclidean distance of closes town"),
NIV(0x47, "colour"),
NIV(0x48, "view"),
NIV(0x60, "get object ID at offset"),
NIV(0x61, "get random tile bits at offset"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "animation stage of nearby tiles"),
NIV(0x64, "distance on nearest object with given type"),
}

Definition at line 399 of file newgrf_debug_data.h.

◆ _niv_railtypes

const NIVariable _niv_railtypes[]
static
Initial value:
= {
NIV(0x40, "terrain type"),
NIV(0x41, "enhanced tunnels"),
NIV(0x42, "level crossing status"),
NIV(0x43, "construction date"),
NIV(0x44, "town zone"),
}

Definition at line 442 of file newgrf_debug_data.h.

◆ _niv_roadtypes

const NIVariable _niv_roadtypes[]
static
Initial value:
= {
NIV(0x40, "terrain type"),
NIV(0x41, "enhanced tunnels"),
NIV(0x42, "level crossing status"),
NIV(0x43, "construction date"),
NIV(0x44, "town zone"),
}

Definition at line 607 of file newgrf_debug_data.h.

◆ _niv_stations

const NIVariable _niv_stations[]
static
Initial value:
= {
NIV(0x40, "platform info and relative position"),
NIV(0x41, "platform info and relative position for individually built sections"),
NIV(0x42, "terrain and track type"),
NIV(0x43, "player info"),
NIV(0x44, "path signalling info"),
NIV(0x45, "rail continuation info"),
NIV(0x46, "platform info and relative position from middle"),
NIV(0x47, "platform info and relative position from middle for individually built sections"),
NIV(0x48, "bitmask of accepted cargoes"),
NIV(0x49, "platform info and relative position of same-direction section"),
NIV(0x4A, "current animation frame"),
NIV(0x60, "amount of cargo waiting"),
NIV(0x61, "time since last cargo pickup"),
NIV(0x62, "rating of cargo"),
NIV(0x63, "time spent on route"),
NIV(0x64, "information about last vehicle picking cargo up"),
NIV(0x65, "amount of cargo acceptance"),
NIV(0x66, "animation frame of nearby tile"),
NIV(0x67, "land info of nearby tiles"),
NIV(0x68, "station info of nearby tiles"),
NIV(0x69, "information about cargo accepted in the past"),
NIV(0x6A, "GRFID of nearby station tiles"),
NIV(0x6B, "station ID of nearby tiles"),
}

Definition at line 105 of file newgrf_debug_data.h.

◆ _niv_towns

const NIVariable _niv_towns[]
static
Initial value:
= {
NIV(0x40, "larger town effect on this town"),
NIV(0x41, "town index"),
NIV(0x82, "population"),
NIV(0x94, "zone radius 0"),
NIV(0x96, "zone radius 1"),
NIV(0x98, "zone radius 2"),
NIV(0x9A, "zone radius 3"),
NIV(0x9C, "zone radius 4"),
NIV(0xB6, "number of buildings"),
}

Definition at line 559 of file newgrf_debug_data.h.

◆ _niv_vehicles

const NIVariable _niv_vehicles[]
static
Initial value:
= {
NIV(0x40, "position in consist and length"),
NIV(0x41, "position and length of chain of same vehicles"),
NIV(0x42, "transported cargo types"),
NIV(0x43, "player info"),
NIV(0x44, "aircraft info"),
NIV(0x45, "curvature info"),
NIV(0x46, "motion counter"),
NIV(0x47, "vehicle cargo info"),
NIV(0x48, "vehicle type info"),
NIV(0x49, "year of construction"),
NIV(0x4A, "current rail/road type info"),
NIV(0x4B, "long date of last service"),
NIV(0x4C, "current max speed"),
NIV(0x4D, "position in articulated vehicle"),
NIV(0x60, "count vehicle id occurrences"),
NIV(0x62, "curvature/position difference to other vehicle"),
NIV(0x63, "tile compatibility wrt. track-type"),
}

Definition at line 47 of file newgrf_debug_data.h.