OpenTTD Source 20250812-master-gf1a33d50a7
spritecache_internal.h File Reference

Internal functions to cache sprites in memory. More...

#include "core/math_func.hpp"
#include "gfx_type.h"
#include "spritecache_type.h"
#include "spriteloader/spriteloader.hpp"
#include "table/sprites.h"

Go to the source code of this file.

Data Structures

struct  SpriteCache
 

Functions

bool IsMapgenSpriteID (SpriteID sprite)
 
SpriteCacheAllocateSpriteCache (uint index)
 

Detailed Description

Internal functions to cache sprites in memory.

Definition in file spritecache_internal.h.

Function Documentation

◆ AllocateSpriteCache()

SpriteCache * AllocateSpriteCache ( uint  index)

Definition at line 42 of file spritecache.cpp.

◆ IsMapgenSpriteID()

bool IsMapgenSpriteID ( SpriteID  sprite)
inline

Definition at line 36 of file spritecache_internal.h.