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OpenTTD Source 20251104-master-g3befbdd52f
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Code handling saving and loading of rail type label mappings. More...
#include "../stdafx.h"#include "saveload.h"#include "compat/labelmaps_sl_compat.h"#include "saveload_internal.h"#include "../rail.h"#include "../road.h"#include "../newgrf_railtype.h"#include "../newgrf_roadtype.h"#include "../safeguards.h"Go to the source code of this file.
Data Structures | |
| struct | RAILChunkHandler |
| struct | ROTTChunkHandler |
Functions | |
| void | AfterLoadLabelMaps () |
| Perform rail type and road type conversion if necessary. | |
| const ChunkHandlerTable | _labelmaps_chunk_handlers (labelmaps_chunk_handlers) |
Variables | |
| std::vector< LabelObject< RailTypeLabel > > | _railtype_list |
| std::vector< LabelObject< RoadTypeLabel > > | _roadtype_list |
| static const RAILChunkHandler | RAIL |
| static const ROTTChunkHandler | ROTT |
| static const ChunkHandlerRef | labelmaps_chunk_handlers [] |
Code handling saving and loading of rail type label mappings.
Definition in file labelmaps_sl.cpp.
| void AfterLoadLabelMaps | ( | ) |
Perform rail type and road type conversion if necessary.
Definition at line 27 of file labelmaps_sl.cpp.
References ConvertRailTypes(), ConvertRoadTypes(), SetCurrentRailTypeLabelList(), and SetCurrentRoadTypeLabelList().
Referenced by AfterLoadGame(), and ReloadNewGRFData().
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extern |
Definition at line 188 of file newgrf_railtype.cpp.
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extern |
Definition at line 219 of file newgrf_roadtype.cpp.
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static |
Definition at line 112 of file labelmaps_sl.cpp.
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static |
Definition at line 109 of file labelmaps_sl.cpp.
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static |
Definition at line 110 of file labelmaps_sl.cpp.