OpenTTD Source  20241108-master-g80f628063a
RAILChunkHandler Struct Reference
Inheritance diagram for RAILChunkHandler:
ChunkHandler

Public Member Functions

void Save () const override
 Save the chunk. More...
 
void Load () const override
 Load the chunk. More...
 
- Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32_t id, ChunkType type)
 
virtual void FixPointers () const
 Fix the pointers. More...
 
virtual void LoadCheck (size_t len=0) const
 Load the chunk for game preview. More...
 
std::string GetName () const
 

Static Public Attributes

static const SaveLoad description []
 

Additional Inherited Members

- Data Fields inherited from ChunkHandler
uint32_t id
 Unique ID (4 letters).
 
ChunkType type
 Type of the chunk. More...
 

Detailed Description

Definition at line 162 of file labelmaps_sl.cpp.

Member Function Documentation

◆ Load()

void RAILChunkHandler::Load ( ) const
inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 182 of file labelmaps_sl.cpp.

References _label_object_sl_compat, and SlCompatTableHeader().

◆ Save()

void RAILChunkHandler::Save ( ) const
inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 169 of file labelmaps_sl.cpp.

References GetRailTypeInfo(), RailTypeInfo::label, LabelObject< T >::label, RAILTYPE_BEGIN, RAILTYPE_END, and SlTableHeader().

Field Documentation

◆ description

const SaveLoad RAILChunkHandler::description[]
inlinestatic
Initial value:
= {
SLE_VAR(LabelObject<RailTypeLabel>, label, SLE_UINT32),
}
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:975
Container for a label for rail or road type conversion.

Definition at line 165 of file labelmaps_sl.cpp.


The documentation for this struct was generated from the following file: