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OpenTTD Source 20251116-master-g21329071df
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The GDI video driver for windows. More...
#include <win32_v.h>
Public Member Functions | |
| std::optional< std::string_view > | Start (const StringList ¶m) override |
| Start this driver. | |
| void | Stop () override |
| Stop this driver. | |
| bool | AfterBlitterChange () override |
| Callback invoked after the blitter was changed. | |
| std::string_view | GetName () const override |
| Get the name of this driver. | |
Public Member Functions inherited from VideoDriver_Win32Base | |
| VideoDriver_Win32Base (bool uses_hardware_acceleration=false) | |
| void | MakeDirty (int left, int top, int width, int height) override |
| Mark a particular area dirty. | |
| void | MainLoop () override |
| Perform the actual drawing. | |
| bool | ChangeResolution (int w, int h) override |
| Change the resolution of the window. | |
| bool | ToggleFullscreen (bool fullscreen) override |
| Change the full screen setting. | |
| bool | ClaimMousePointer () override |
| void | EditBoxLostFocus () override |
| An edit box lost the input focus. | |
| std::vector< int > | GetListOfMonitorRefreshRates () override |
| Get a list of refresh rates of each available monitor. | |
Public Member Functions inherited from VideoDriver | |
| VideoDriver (bool uses_hardware_acceleration=false) | |
| virtual void | ToggleVsync (bool vsync) |
| Change the vsync setting. | |
| virtual bool | UseSystemCursor () |
| Get whether the mouse cursor is drawn by the video driver. | |
| virtual void | PopulateSystemSprites () |
| Populate all sprites in cache. | |
| virtual void | ClearSystemSprites () |
| Clear all cached sprites. | |
| virtual bool | HasGUI () const |
| Whether the driver has a graphical user interface with the end user. | |
| virtual bool | HasEfficient8Bpp () const |
| Has this video driver an efficient code path for palette animated 8-bpp sprites? | |
| virtual bool | HasAnimBuffer () |
| Does this video driver support a separate animation buffer in addition to the colour buffer? | |
| virtual uint8_t * | GetAnimBuffer () |
| Get a pointer to the animation buffer of the video back-end. | |
| virtual void | EditBoxGainedFocus () |
| An edit box gained the input focus. | |
| virtual std::string_view | GetInfoString () const |
| void | QueueOnMainThread (std::function< void()> &&func) |
| Queue a function to be called on the main thread with game state lock held and video buffer locked. | |
| void | GameLoopPause () |
| Pause the game-loop for a bit, releasing the game-state lock. | |
Protected Member Functions | |
| void | Paint () override |
| Paint the window. | |
| void * | GetVideoPointer () override |
| Get a pointer to the video buffer. | |
| bool | AllocateBackingStore (int w, int h, bool force=false) override |
| (Re-)create the backing store. | |
| void | PaletteChanged (HWND hWnd) override |
| Palette of the window has changed. | |
| void | MakePalette () |
| void | UpdatePalette (HDC dc, uint start, uint count) |
Protected Member Functions inherited from VideoDriver_Win32Base | |
| Dimension | GetScreenSize () const override |
| Get the resolution of the main screen. | |
| void | InputLoop () override |
| Handle input logic, is CTRL pressed, should we fast-forward, etc. | |
| bool | LockVideoBuffer () override |
| Make sure the video buffer is ready for drawing. | |
| void | UnlockVideoBuffer () override |
| Unlock a previously locked video buffer. | |
| void | CheckPaletteAnim () override |
| Process any pending palette animation. | |
| bool | PollEvent () override |
| Process a single system event. | |
| void | Initialize () |
| bool | MakeWindow (bool full_screen, bool resize=true) |
| Instantiate a new window. | |
| void | ClientSizeChanged (int w, int h, bool force=false) |
| virtual uint8_t | GetFullscreenBpp () |
| Get screen depth to use for fullscreen mode. | |
| virtual void | ReleaseVideoPointer () |
| Hand video buffer back to the painting backend. | |
Protected Member Functions inherited from VideoDriver | |
| void | UpdateAutoResolution () |
| Apply resolution auto-detection and clamp to sensible defaults. | |
| void | StartGameThread () |
| Start the loop for game-tick. | |
| void | StopGameThread () |
| Stop the loop for the game-tick. | |
| void | Tick () |
| Give the video-driver a tick. | |
| void | SleepTillNextTick () |
| Sleep till the next tick is about to happen. | |
| std::chrono::steady_clock::duration | GetGameInterval () |
| std::chrono::steady_clock::duration | GetDrawInterval () |
| void | DrainCommandQueue () |
| Execute all queued commands. | |
Protected Attributes | |
| HBITMAP | dib_sect |
| System bitmap object referencing our rendering buffer. | |
| HPALETTE | gdi_palette |
| Palette object for 8bpp blitter. | |
| void * | buffer_bits |
| Internal rendering buffer. | |
Protected Attributes inherited from VideoDriver_Win32Base | |
| HWND | main_wnd |
| Handle to system window. | |
| bool | fullscreen |
| Whether to use (true) fullscreen mode. | |
| bool | has_focus = false |
| Does our window have system focus? | |
| Rect | dirty_rect |
| Region of the screen that needs redrawing. | |
| int | width = 0 |
| Width in pixels of our display surface. | |
| int | height = 0 |
| Height in pixels of our display surface. | |
| int | width_org = 0 |
| Original monitor resolution width, before we changed it. | |
| int | height_org = 0 |
| Original monitor resolution height, before we changed it. | |
| bool | buffer_locked |
| Video buffer was locked by the main thread. | |
Protected Attributes inherited from VideoDriver | |
| const uint | ALLOWED_DRIFT = 5 |
| How many times videodriver can miss deadlines without it being overly compensated. | |
| std::chrono::steady_clock::time_point | next_game_tick |
| std::chrono::steady_clock::time_point | next_draw_tick |
| bool | fast_forward_key_pressed |
| The fast-forward key is being pressed. | |
| bool | fast_forward_via_key |
| The fast-forward was enabled by key press. | |
| bool | is_game_threaded |
| std::thread | game_thread |
| std::mutex | game_state_mutex |
| std::mutex | game_thread_wait_mutex |
| bool | uses_hardware_acceleration |
Additional Inherited Members | |
Public Types inherited from Driver | |
| enum | Type : uint8_t { DT_BEGIN = 0 , DT_MUSIC = 0 , DT_SOUND , DT_VIDEO , DT_END } |
| The type of driver. More... | |
Static Public Member Functions inherited from VideoDriver | |
| static VideoDriver * | GetInstance () |
| Get the currently active instance of the video driver. | |
| static std::string | GetCaption () |
| Get the caption to use for the game's title bar. | |
Static Protected Member Functions inherited from VideoDriver | |
| static void | GameThreadThunk (VideoDriver *drv) |
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overridevirtual |
Callback invoked after the blitter was changed.
Reimplemented from VideoDriver.
Definition at line 1178 of file win32_v.cpp.
References AllocateBackingStore(), BlitterFactory::GetCurrentBlitter(), and VideoDriver_Win32Base::MakeWindow().
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overrideprotectedvirtual |
(Re-)create the backing store.
Implements VideoDriver_Win32Base.
Definition at line 1140 of file win32_v.cpp.
References Align(), buffer_bits, dib_sect, BlitterFactory::GetCurrentBlitter(), Blitter::GetScreenDepth(), GetVideoPointer(), VideoDriver_Win32Base::height, and VideoDriver_Win32Base::width.
Referenced by AfterBlitterChange(), and Start().
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inlineoverridevirtual |
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inlineoverrideprotectedvirtual |
Get a pointer to the video buffer.
Implements VideoDriver_Win32Base.
Definition at line 95 of file win32_v.h.
References buffer_bits.
Referenced by AllocateBackingStore().
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protected |
Definition at line 1184 of file win32_v.cpp.
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overrideprotectedvirtual |
Paint the window.
Reimplemented from VideoDriver.
Definition at line 1230 of file win32_v.cpp.
References _local_palette, Blitter::Blitter, Palette::count_dirty, dib_sect, VideoDriver_Win32Base::dirty_rect, Palette::first_dirty, gdi_palette, BlitterFactory::GetCurrentBlitter(), VideoDriver_Win32Base::height, IsEmptyRect(), VideoDriver_Win32Base::main_wnd, Blitter::None, Blitter::PaletteAnimate(), PFE_VIDEO, Blitter::UsePaletteAnimation(), Blitter::VideoBackend, and VideoDriver_Win32Base::width.
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overrideprotectedvirtual |
Palette of the window has changed.
Implements VideoDriver_Win32Base.
Definition at line 1219 of file win32_v.cpp.
References gdi_palette, and VideoDriver_Win32Base::MakeDirty().
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overridevirtual |
Start this driver.
| parm | Parameters passed to the driver. |
Implements Driver.
Definition at line 1115 of file win32_v.cpp.
References _cur_resolution, AllocateBackingStore(), BlitterFactory::GetCurrentBlitter(), GetDriverParamBool(), VideoDriver_Win32Base::MakeWindow(), and MarkWholeScreenDirty().
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overridevirtual |
Stop this driver.
Reimplemented from VideoDriver_Win32Base.
Definition at line 1132 of file win32_v.cpp.
References dib_sect, gdi_palette, and VideoDriver_Win32Base::Stop().
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protected |
Definition at line 1205 of file win32_v.cpp.
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protected |
Internal rendering buffer.
Definition at line 92 of file win32_v.h.
Referenced by AllocateBackingStore(), and GetVideoPointer().
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protected |
System bitmap object referencing our rendering buffer.
Definition at line 90 of file win32_v.h.
Referenced by AllocateBackingStore(), Paint(), and Stop().
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protected |