10 #ifndef BLITTER_8BPP_BASE_HPP
11 #define BLITTER_8BPP_BASE_HPP
20 void *
MoveTo(
void *video,
int x,
int y)
override;
21 void SetPixel(
void *video,
int x,
int y, uint8_t colour)
override;
22 void DrawLine(
void *video,
int x,
int y,
int x2,
int y2,
int screen_width,
int screen_height, uint8_t colour,
int width,
int dash)
override;
23 void DrawRect(
void *video,
int width,
int height, uint8_t colour)
override;
24 void CopyFromBuffer(
void *video,
const void *src,
int width,
int height)
override;
25 void CopyToBuffer(
const void *video,
void *dst,
int width,
int height)
override;
26 void CopyImageToBuffer(
const void *video,
void *dst,
int width,
int height,
int dst_pitch)
override;
27 void ScrollBuffer(
void *video,
int &left,
int &top,
int &width,
int &height,
int scroll_x,
int scroll_y)
override;
28 size_t BufferSize(uint width, uint height)
override;
Base for all 8bpp blitters.
void SetPixel(void *video, int x, int y, uint8_t colour) override
Draw a pixel with a given colour on the video-buffer.
void CopyFromBuffer(void *video, const void *src, int width, int height) override
Copy from a buffer to the screen.
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override
Scroll the videobuffer some 'x' and 'y' value.
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override
Draw a colourtable to the screen.
void PaletteAnimate(const Palette &palette) override
Called when the 8bpp palette is changed; you should redraw all pixels on the screen that are equal to...
void CopyToBuffer(const void *video, void *dst, int width, int height) override
Copy from the screen to a buffer.
size_t BufferSize(uint width, uint height) override
Calculate how much memory there is needed for an image of this size in the video-buffer.
Blitter::PaletteAnimation UsePaletteAnimation() override
Check if the blitter uses palette animation at all.
void DrawRect(void *video, int width, int height, uint8_t colour) override
Make a single horizontal line in a single colour on the video-buffer.
uint8_t GetScreenDepth() override
Get the screen depth this blitter works for.
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override
Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
void * MoveTo(void *video, int x, int y) override
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the r...
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override
Draw a line with a given colour.
How all blitters should look like.
PaletteAnimation
Types of palette animation.
uint32_t PaletteID
The number of the palette.
Information about the currently used palette.