OpenTTD Source  20241111-master-gce64d5f5d9
8bpp_base.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "../stdafx.h"
11 #include "../gfx_func.h"
12 #include "8bpp_base.hpp"
13 #include "common.hpp"
14 
15 #include "../safeguards.h"
16 
17 void Blitter_8bppBase::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
18 {
19  const uint8_t *ctab = GetNonSprite(pal, SpriteType::Recolour) + 1;
20 
21  do {
22  for (int i = 0; i != width; i++) *((uint8_t *)dst + i) = ctab[((uint8_t *)dst)[i]];
23  dst = (uint8_t *)dst + _screen.pitch;
24  } while (--height);
25 }
26 
27 void *Blitter_8bppBase::MoveTo(void *video, int x, int y)
28 {
29  return (uint8_t *)video + x + y * _screen.pitch;
30 }
31 
32 void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8_t colour)
33 {
34  *((uint8_t *)video + x + y * _screen.pitch) = colour;
35 }
36 
37 void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
38 {
39  this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
40  *((uint8_t *)video + x + y * _screen.pitch) = colour;
41  });
42 }
43 
44 void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8_t colour)
45 {
46  do {
47  memset(video, colour, width);
48  video = (uint8_t *)video + _screen.pitch;
49  } while (--height);
50 }
51 
52 void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
53 {
54  uint8_t *dst = (uint8_t *)video;
55  const uint8_t *usrc = (const uint8_t *)src;
56 
57  for (; height > 0; height--) {
58  memcpy(dst, usrc, width * sizeof(uint8_t));
59  usrc += width;
60  dst += _screen.pitch;
61  }
62 }
63 
64 void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
65 {
66  uint8_t *udst = (uint8_t *)dst;
67  const uint8_t *src = (const uint8_t *)video;
68 
69  for (; height > 0; height--) {
70  memcpy(udst, src, width * sizeof(uint8_t));
71  src += _screen.pitch;
72  udst += width;
73  }
74 }
75 
76 void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
77 {
78  uint8_t *udst = (uint8_t *)dst;
79  const uint8_t *src = (const uint8_t *)video;
80 
81  for (; height > 0; height--) {
82  memcpy(udst, src, width * sizeof(uint8_t));
83  src += _screen.pitch;
84  udst += dst_pitch;
85  }
86 }
87 
88 void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
89 {
90  const uint8_t *src;
91  uint8_t *dst;
92 
93  if (scroll_y > 0) {
94  /* Calculate pointers */
95  dst = (uint8_t *)video + left + (top + height - 1) * _screen.pitch;
96  src = dst - scroll_y * _screen.pitch;
97 
98  /* Decrease height and increase top */
99  top += scroll_y;
100  height -= scroll_y;
101  assert(height > 0);
102 
103  /* Adjust left & width */
104  if (scroll_x >= 0) {
105  dst += scroll_x;
106  left += scroll_x;
107  width -= scroll_x;
108  } else {
109  src -= scroll_x;
110  width += scroll_x;
111  }
112 
113  for (int h = height; h > 0; h--) {
114  memcpy(dst, src, width * sizeof(uint8_t));
115  src -= _screen.pitch;
116  dst -= _screen.pitch;
117  }
118  } else {
119  /* Calculate pointers */
120  dst = (uint8_t *)video + left + top * _screen.pitch;
121  src = dst - scroll_y * _screen.pitch;
122 
123  /* Decrease height. (scroll_y is <=0). */
124  height += scroll_y;
125  assert(height > 0);
126 
127  /* Adjust left & width */
128  if (scroll_x >= 0) {
129  dst += scroll_x;
130  left += scroll_x;
131  width -= scroll_x;
132  } else {
133  src -= scroll_x;
134  width += scroll_x;
135  }
136 
137  /* the y-displacement may be 0 therefore we have to use memmove,
138  * because source and destination may overlap */
139  for (int h = height; h > 0; h--) {
140  memmove(dst, src, width * sizeof(uint8_t));
141  src += _screen.pitch;
142  dst += _screen.pitch;
143  }
144  }
145 }
146 
147 size_t Blitter_8bppBase::BufferSize(uint width, uint height)
148 {
149  return static_cast<size_t>(width) * height;
150 }
151 
153 {
154  /* Video backend takes care of the palette animation */
155 }
156 
158 {
160 }
Base for all 8 bpp blitters.
void SetPixel(void *video, int x, int y, uint8_t colour) override
Draw a pixel with a given colour on the video-buffer.
Definition: 8bpp_base.cpp:32
void CopyFromBuffer(void *video, const void *src, int width, int height) override
Copy from a buffer to the screen.
Definition: 8bpp_base.cpp:52
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override
Scroll the videobuffer some 'x' and 'y' value.
Definition: 8bpp_base.cpp:88
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override
Draw a colourtable to the screen.
Definition: 8bpp_base.cpp:17
void PaletteAnimate(const Palette &palette) override
Called when the 8bpp palette is changed; you should redraw all pixels on the screen that are equal to...
Definition: 8bpp_base.cpp:152
void CopyToBuffer(const void *video, void *dst, int width, int height) override
Copy from the screen to a buffer.
Definition: 8bpp_base.cpp:64
size_t BufferSize(uint width, uint height) override
Calculate how much memory there is needed for an image of this size in the video-buffer.
Definition: 8bpp_base.cpp:147
Blitter::PaletteAnimation UsePaletteAnimation() override
Check if the blitter uses palette animation at all.
Definition: 8bpp_base.cpp:157
void DrawRect(void *video, int width, int height, uint8_t colour) override
Make a single horizontal line in a single colour on the video-buffer.
Definition: 8bpp_base.cpp:44
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override
Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
Definition: 8bpp_base.cpp:76
void * MoveTo(void *video, int x, int y) override
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the r...
Definition: 8bpp_base.cpp:27
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override
Draw a line with a given colour.
Definition: 8bpp_base.cpp:37
PaletteAnimation
Types of palette animation.
Definition: base.hpp:50
@ PALETTE_ANIMATION_VIDEO_BACKEND
Palette animation should be done by video backend (8bpp only!)
Definition: base.hpp:52
Common functionality for all blitter implementations.
@ Recolour
Recolour sprite.
uint32_t PaletteID
The number of the palette.
Definition: gfx_type.h:19
Information about the currently used palette.
Definition: gfx_type.h:328