OpenTTD Source  20240919-master-gdf0233f4c2
IndustryBuildData Struct Reference

Data for managing the number and type of industries in the game. More...

#include <industry.h>

Public Member Functions

void Reset ()
 Completely reset the industry build data.
 
void SetupTargetCount ()
 Decide how many industries of each type are needed.
 
void TryBuildNewIndustry ()
 Try to create a random industry, during gameplay.
 
void EconomyMonthlyLoop ()
 Monthly update of industry build data.
 

Data Fields

IndustryTypeBuildData builddata [NUM_INDUSTRYTYPES]
 Industry build data for every industry type.
 
uint32_t wanted_inds
 Number of wanted industries (bits 31-16), and a fraction (bits 15-0).
 

Detailed Description

Data for managing the number and type of industries in the game.

Definition at line 324 of file industry.h.


The documentation for this struct was generated from the following files: