OpenTTD Source 20241224-master-gf74b0cf984
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Sprites to use and how to display them for train depot tiles. More...
Go to the source code of this file.
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#define | TILE_SEQ_LINE(img, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 23, {img, PAL_NONE} }, |
#define | TILE_SEQ_END() { (int8_t)0x80, 0, 0, 0, 0, 0, {0, 0} } |
Variables | |
static const DrawTileSeqStruct | _depot_gfx_NE [] |
static const DrawTileSeqStruct | _depot_gfx_SE [] |
static const DrawTileSeqStruct | _depot_gfx_SW [] |
static const DrawTileSeqStruct | _depot_gfx_NW [] |
static const DrawTileSprites | _depot_gfx_table [] |
static const DrawTileSprites | _depot_invisible_gfx_table [] |
Sprites to use and how to display them for train depot tiles.
Definition in file track_land.h.
#define TILE_SEQ_END | ( | ) | { (int8_t)0x80, 0, 0, 0, 0, 0, {0, 0} } |
Definition at line 11 of file track_land.h.
#define TILE_SEQ_LINE | ( | img, | |
dx, | |||
dy, | |||
sx, | |||
sy | |||
) | { dx, dy, 0, sx, sy, 23, {img, PAL_NONE} }, |
Definition at line 10 of file track_land.h.
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Definition at line 36 of file track_land.h.
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Definition at line 43 of file track_land.h.