OpenTTD Source  20240919-master-gdf0233f4c2
DrawTileSeqStruct Struct Reference

A tile child sprite and palette to draw for stations etc, with 3D bounding box. More...

#include <sprite.h>

Public Member Functions

void MakeTerminator ()
 Make this struct a sequence terminator.
 
bool IsTerminator () const
 Check whether this is a sequence terminator.
 
bool IsParentSprite () const
 Check whether this is a parent sprite with a boundingbox.
 

Data Fields

int8_t delta_x
 0x80 is sequence terminator
 
int8_t delta_y
 
int8_t delta_z
 0x80 identifies child sprites
 
uint8_t size_x
 
uint8_t size_y
 
uint8_t size_z
 
PalSpriteID image
 

Detailed Description

A tile child sprite and palette to draw for stations etc, with 3D bounding box.

Definition at line 25 of file sprite.h.


The documentation for this struct was generated from the following file: