OpenTTD Source
20241108-master-g80f628063a
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Dedicated server video 'driver'. More...
#include "../stdafx.h"
#include "../gfx_func.h"
#include "../error_func.h"
#include "../network/network.h"
#include "../network/network_internal.h"
#include "../console_func.h"
#include "../genworld.h"
#include "../fileio_type.h"
#include "../fios.h"
#include "../blitter/factory.hpp"
#include "../company_func.h"
#include "../core/random_func.hpp"
#include "../saveload/saveload.h"
#include "../thread.h"
#include "../window_func.h"
#include <iostream>
#include "dedicated_v.h"
#include "../safeguards.h"
Go to the source code of this file.
Functions | |
bool | SafeLoad (const std::string &filename, SaveLoadOperation fop, DetailedFileType dft, GameMode newgm, Subdirectory subdir, struct LoadFilter *lf=nullptr) |
static bool | InputWaiting () |
static void | DedicatedHandleKeyInput () |
Variables | |
static void * | _dedicated_video_mem |
bool | _dedicated_forks |
static FVideoDriver_Dedicated | iFVideoDriver_Dedicated |
Dedicated server video 'driver'.
Definition in file dedicated_v.cpp.