10 #ifndef SAVELOAD_COMPAT_COMPANY_H
11 #define SAVELOAD_COMPAT_COMPANY_H
13 #include "../saveload.h"
60 SLC_VAR(
"settings.engine_renew"),
61 SLC_VAR(
"settings.engine_renew_months"),
62 SLC_VAR(
"settings.engine_renew_money"),
63 SLC_VAR(
"settings.renew_keep_length"),
64 SLC_VAR(
"settings.vehicle.servint_ispercent"),
65 SLC_VAR(
"settings.vehicle.servint_trains"),
66 SLC_VAR(
"settings.vehicle.servint_roadveh"),
67 SLC_VAR(
"settings.vehicle.servint_aircraft"),
68 SLC_VAR(
"settings.vehicle.servint_ships"),
77 SLC_VAR(
"delivered_cargo[NUM_CARGO - 1]"),
107 SLC_VAR(
"last_build_coordinate"),
111 SLC_VAR(
"months_of_bankruptcy"),
const SaveLoadCompat _company_liveries_compat[]
Original field order for SlCompanyLiveries.
const SaveLoadCompat _company_old_ai_compat[]
Original field order for SlCompanyOldAI.
const SaveLoadCompat _company_old_ai_buildrec_compat[]
Original field order for SlCompanyOldAIBuildRec.
const SaveLoadCompat _company_economy_compat[]
Original field order for SlCompanyEconomy.
const SaveLoadCompat _company_sl_compat[]
Original field order for company_desc.
const SaveLoadCompat _company_settings_compat[]
Original field order for SlCompanySettings.
#define SLC_VAR(name)
Field name where the real SaveLoad can be located.
#define SLC_NULL(length, from, to)
Empty space in every savegame version.
@ SLV_16
16.0 2817 16.1 3155
@ SLV_4
4.0 1 4.1 122 0.3.3, 0.3.4 4.2 1222 0.3.5 4.3 1417 4.4 1426
@ SLV_13
13.1 2080 0.4.0, 0.4.0.1
@ SL_MIN_VERSION
First savegame version.
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
@ SLV_TABLE_CHUNKS
295 PR#9322 Introduction of CH_TABLE and CH_SPARSE_TABLE.
SaveLoad information for backwards compatibility.