OpenTTD Source 20241224-master-gf74b0cf984
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Sprite constructs for road depots. More...
Go to the source code of this file.
Macros | |
#define | TILE_SEQ_LINE(img, pal, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 20, {img, pal} }, |
#define | TILE_SEQ_END() { (int8_t)0x80, 0, 0, 0, 0, 0, {0, 0} } |
#define | MAKELINE(a, b, c) { a, b, c }, |
#define | ENDLINE { 0, 0, 0 } |
Sprite constructs for road depots.
Definition in file road_land.h.
#define ENDLINE { 0, 0, 0 } |
Definition at line 114 of file road_land.h.
#define MAKELINE | ( | a, | |
b, | |||
c | |||
) | { a, b, c }, |
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#define TILE_SEQ_END | ( | ) | { (int8_t)0x80, 0, 0, 0, 0, 0, {0, 0} } |
Definition at line 11 of file road_land.h.
#define TILE_SEQ_LINE | ( | img, | |
pal, | |||
dx, | |||
dy, | |||
sx, | |||
sy | |||
) | { dx, dy, 0, sx, sy, 20, {img, pal} }, |
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