OpenTTD Source 20241224-master-gf74b0cf984
oldloader_sl.cpp File Reference

Chunks and fix-ups for TTO/TTD/TTDP savegames. More...

#include "../stdafx.h"
#include "../town.h"
#include "../industry.h"
#include "../company_func.h"
#include "../aircraft.h"
#include "../roadveh.h"
#include "../ship.h"
#include "../train.h"
#include "../signs_base.h"
#include "../station_base.h"
#include "../subsidy_base.h"
#include "../debug.h"
#include "../depot_base.h"
#include "../timer/timer_game_calendar.h"
#include "../vehicle_func.h"
#include "../effectvehicle_base.h"
#include "../engine_func.h"
#include "../company_base.h"
#include "../disaster_vehicle.h"
#include "../timer/timer.h"
#include "../timer/timer_game_tick.h"
#include "saveload_internal.h"
#include "oldloader.h"
#include "table/strings.h"
#include "../table/engines.h"
#include "../table/townname.h"
#include "../safeguards.h"

Go to the source code of this file.

Macros

#define FIXNUM(x, y, z)   (((((x) << 16) / (y)) + 1) << z)
 

Functions

void FixOldMapArray ()
 
static void FixTTDMapArray ()
 
static void FixTTDDepots ()
 
static uint32_t RemapOldTownName (uint32_t townnameparts, uint8_t old_town_name_type)
 
static void FixOldTowns ()
 
void FixOldVehicles ()
 Convert the old style vehicles into something that resembles the old new style savegames.
 
static bool FixTTOMapArray ()
 
static bool FixTTOEngines ()
 
static void FixTTOCompanies ()
 
static Colours RemapTTOColour (Colours tto)
 
static uint RemapTownIndex (uint x)
 
static uint RemapOrderIndex (uint x)
 
static void ClearOldMap3 (TileIndex t)
 
static TownRemapTown (TileIndex fallback)
 
static void ReadTTDPatchFlags ()
 
static bool LoadOldTown (LoadgameState *ls, int num)
 
static bool LoadOldOrder (LoadgameState *ls, int num)
 
static bool LoadOldAnimTileList (LoadgameState *ls, int)
 
static bool LoadOldDepot (LoadgameState *ls, int num)
 
static bool LoadOldGood (LoadgameState *ls, int num)
 
static bool LoadOldStation (LoadgameState *ls, int num)
 
static bool LoadOldIndustry (LoadgameState *ls, int num)
 
static bool LoadOldCompanyYearly (LoadgameState *ls, int num)
 
static bool LoadOldCompanyEconomy (LoadgameState *ls, int)
 
static bool LoadOldCompany (LoadgameState *ls, int num)
 
static bool LoadOldVehicleUnion (LoadgameState *ls, int)
 
bool LoadOldVehicle (LoadgameState *ls, int num)
 Load the vehicles of an old style savegame.
 
static bool LoadOldSign (LoadgameState *ls, int num)
 
static bool LoadOldEngine (LoadgameState *ls, int num)
 
static bool LoadOldEngineName (LoadgameState *ls, int num)
 
static bool LoadOldSubsidy (LoadgameState *ls, int num)
 
static bool LoadOldGameDifficulty (LoadgameState *ls, int)
 
static bool LoadOldMapPart1 (LoadgameState *ls, int)
 
static bool LoadOldMapPart2 (LoadgameState *ls, int)
 
static bool LoadTTDPatchExtraChunks (LoadgameState *ls, int)
 
bool LoadTTDMain (LoadgameState *ls)
 
bool LoadTTOMain (LoadgameState *ls)
 

Variables

static bool _read_ttdpatch_flags
 Have we (tried to) read TTDPatch extra flags?
 
static uint16_t _old_extra_chunk_nums
 Number of extra TTDPatch chunks.
 
static uint8_t _old_vehicle_multiplier
 TTDPatch vehicle multiplier.
 
static StringID_old_vehicle_names
 
static Engine_old_engines
 
std::vector< TileIndex_animated_tiles
 The table/list with animated tiles.
 
TimeoutTimer< TimerGameTick_new_competitor_timeout
 
char * _old_name_array
 Location to load the old names to.
 
static uint32_t _old_town_index
 
static uint16_t _old_string_id
 
static uint16_t _old_string_id_2
 
static const OldChunks town_chunk []
 
static uint16_t _old_order
 
static const OldChunks order_chunk []
 
static const OldChunks depot_chunk []
 
static StationID _current_station_id
 
static uint16_t _waiting_acceptance
 
static uint8_t _cargo_source
 
static uint8_t _cargo_periods
 
static const OldChunks goods_chunk []
 
static const OldChunks station_chunk []
 
static std::array< Industry::AcceptedCargo, INDUSTRY_ORIGINAL_NUM_INPUTS_old_accepted {}
 
static std::array< Industry::ProducedCargo, INDUSTRY_ORIGINAL_NUM_OUTPUTS_old_produced {}
 
static const OldChunks industry_chunk []
 
static CompanyID _current_company_id
 
static int32_t _old_yearly
 
static const OldChunks _company_yearly_chunk []
 
static const OldChunks _company_economy_chunk []
 
static const OldChunks _company_chunk []
 
static uint32_t _old_order_ptr
 
static uint16_t _old_next_ptr
 
static VehicleID _current_vehicle_id
 
static const OldChunks vehicle_train_chunk []
 
static const OldChunks vehicle_road_chunk []
 
static const OldChunks vehicle_ship_chunk []
 
static const OldChunks vehicle_air_chunk []
 
static const OldChunks vehicle_effect_chunk []
 
static const OldChunks vehicle_disaster_chunk []
 
static const OldChunks vehicle_empty_chunk []
 
static uint16_t _cargo_count
 
static const OldChunks vehicle_chunk []
 
static const OldChunks sign_chunk []
 
static const OldChunks engine_chunk []
 
static const OldChunks subsidy_chunk []
 
static const OldChunks game_difficulty_chunk []
 
TileIndex _cur_tileloop_tile
 
uint16_t _disaster_delay
 Delay counter for considering the next disaster.
 
uint8_t _trees_tick_ctr
 Determines when to consider building more trees.
 
uint8_t _age_cargo_skip_counter
 Skip aging of cargo? Used before savegame version 162.
 
uint8_t _old_diff_level
 
uint8_t _old_units
 
static const OldChunks main_chunk []
 

Detailed Description

Chunks and fix-ups for TTO/TTD/TTDP savegames.

TTO loader code is based on SVXConverter by Roman Vetter.

Definition in file oldloader_sl.cpp.

Macro Definition Documentation

◆ FIXNUM

#define FIXNUM (   x,
  y,
 
)    (((((x) << 16) / (y)) + 1) << z)

Definition at line 112 of file oldloader_sl.cpp.

Function Documentation

◆ ClearOldMap3()

static void ClearOldMap3 ( TileIndex  t)
static

Definition at line 491 of file oldloader_sl.cpp.

◆ FixOldMapArray()

void FixOldMapArray ( )

Definition at line 46 of file oldloader_sl.cpp.

◆ FixOldTowns()

static void FixOldTowns ( )
static

Definition at line 145 of file oldloader_sl.cpp.

◆ FixOldVehicles()

void FixOldVehicles ( )

Convert the old style vehicles into something that resembles the old new style savegames.

Then AfterLoadGame can handle the rest of the conversion.

Definition at line 163 of file oldloader_sl.cpp.

◆ FixTTDDepots()

static void FixTTDDepots ( )
static

Workaround for SVXConverter bug, depots 252-255 could be invalid

Definition at line 102 of file oldloader_sl.cpp.

References GetDepotIndex(), IsDepotTile(), and Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_depot_pool >::Iterate().

◆ FixTTDMapArray()

static void FixTTDMapArray ( )
static

Definition at line 53 of file oldloader_sl.cpp.

◆ FixTTOCompanies()

static void FixTTOCompanies ( )
static

Definition at line 451 of file oldloader_sl.cpp.

◆ FixTTOEngines()

◆ FixTTOMapArray()

static bool FixTTOMapArray ( )
static

Definition at line 213 of file oldloader_sl.cpp.

◆ LoadOldAnimTileList()

static bool LoadOldAnimTileList ( LoadgameState ls,
int   
)
static

Definition at line 660 of file oldloader_sl.cpp.

◆ LoadOldCompany()

static bool LoadOldCompany ( LoadgameState ls,
int  num 
)
static

Definition at line 981 of file oldloader_sl.cpp.

◆ LoadOldCompanyEconomy()

static bool LoadOldCompanyEconomy ( LoadgameState ls,
int   
)
static

Definition at line 920 of file oldloader_sl.cpp.

◆ LoadOldCompanyYearly()

static bool LoadOldCompanyYearly ( LoadgameState ls,
int  num 
)
static

Definition at line 893 of file oldloader_sl.cpp.

◆ LoadOldDepot()

static bool LoadOldDepot ( LoadgameState ls,
int  num 
)
static

Definition at line 685 of file oldloader_sl.cpp.

◆ LoadOldEngine()

static bool LoadOldEngine ( LoadgameState ls,
int  num 
)
static

Definition at line 1439 of file oldloader_sl.cpp.

◆ LoadOldEngineName()

static bool LoadOldEngineName ( LoadgameState ls,
int  num 
)
static

Definition at line 1445 of file oldloader_sl.cpp.

◆ LoadOldGameDifficulty()

static bool LoadOldGameDifficulty ( LoadgameState ls,
int   
)
static

Definition at line 1490 of file oldloader_sl.cpp.

◆ LoadOldGood()

static bool LoadOldGood ( LoadgameState ls,
int  num 
)
static

Definition at line 716 of file oldloader_sl.cpp.

◆ LoadOldIndustry()

static bool LoadOldIndustry ( LoadgameState ls,
int  num 
)
static

Definition at line 855 of file oldloader_sl.cpp.

◆ LoadOldMapPart1()

static bool LoadOldMapPart1 ( LoadgameState ls,
int   
)
static

Definition at line 1498 of file oldloader_sl.cpp.

◆ LoadOldMapPart2()

static bool LoadOldMapPart2 ( LoadgameState ls,
int   
)
static

Definition at line 1527 of file oldloader_sl.cpp.

◆ LoadOldOrder()

static bool LoadOldOrder ( LoadgameState ls,
int  num 
)
static

Definition at line 641 of file oldloader_sl.cpp.

◆ LoadOldSign()

static bool LoadOldSign ( LoadgameState ls,
int  num 
)
static

Definition at line 1397 of file oldloader_sl.cpp.

◆ LoadOldStation()

static bool LoadOldStation ( LoadgameState ls,
int  num 
)
static

Definition at line 773 of file oldloader_sl.cpp.

◆ LoadOldSubsidy()

static bool LoadOldSubsidy ( LoadgameState ls,
int  num 
)
static

Definition at line 1461 of file oldloader_sl.cpp.

◆ LoadOldTown()

static bool LoadOldTown ( LoadgameState ls,
int  num 
)
static

Definition at line 618 of file oldloader_sl.cpp.

◆ LoadOldVehicle()

bool LoadOldVehicle ( LoadgameState ls,
int  num 
)

Load the vehicles of an old style savegame.

So we can set the proper next pointer while loading.

Parameters
lsState (buffer) of the currently loaded game.
numThe number of vehicles to load.
Returns
True iff loading went without problems.

Definition at line 1249 of file oldloader_sl.cpp.

◆ LoadOldVehicleUnion()

static bool LoadOldVehicleUnion ( LoadgameState ls,
int   
)
static

Definition at line 1123 of file oldloader_sl.cpp.

◆ LoadTTDMain()

bool LoadTTDMain ( LoadgameState ls)

Definition at line 1771 of file oldloader_sl.cpp.

◆ LoadTTDPatchExtraChunks()

static bool LoadTTDPatchExtraChunks ( LoadgameState ls,
int   
)
static

Definition at line 1539 of file oldloader_sl.cpp.

◆ LoadTTOMain()

bool LoadTTOMain ( LoadgameState ls)

Definition at line 1813 of file oldloader_sl.cpp.

◆ ReadTTDPatchFlags()

static void ReadTTDPatchFlags ( )
static

Definition at line 511 of file oldloader_sl.cpp.

◆ RemapOldTownName()

static uint32_t RemapOldTownName ( uint32_t  townnameparts,
uint8_t  old_town_name_type 
)
static

Definition at line 114 of file oldloader_sl.cpp.

◆ RemapOrderIndex()

static uint RemapOrderIndex ( uint  x)
inlinestatic

Definition at line 478 of file oldloader_sl.cpp.

◆ RemapTown()

static Town * RemapTown ( TileIndex  fallback)
static

Definition at line 498 of file oldloader_sl.cpp.

◆ RemapTownIndex()

static uint RemapTownIndex ( uint  x)
inlinestatic

Definition at line 473 of file oldloader_sl.cpp.

◆ RemapTTOColour()

static Colours RemapTTOColour ( Colours  tto)
inlinestatic

Lossy remapping of TTO colours to TTD colours. SVXConverter uses the same conversion.

Definition at line 458 of file oldloader_sl.cpp.

Variable Documentation

◆ _age_cargo_skip_counter

uint8_t _age_cargo_skip_counter
extern

Skip aging of cargo? Used before savegame version 162.

Definition at line 79 of file misc_sl.cpp.

◆ _animated_tiles

std::vector<TileIndex> _animated_tiles
extern

The table/list with animated tiles.

Definition at line 20 of file animated_tile.cpp.

Referenced by AddAnimatedTile(), AfterLoadGame(), AnimateAnimatedTiles(), DeleteAnimatedTile(), and InitializeAnimatedTiles().

◆ _cargo_count

uint16_t _cargo_count
static

Definition at line 1152 of file oldloader_sl.cpp.

◆ _cargo_periods

uint8_t _cargo_periods
static

Definition at line 702 of file oldloader_sl.cpp.

◆ _cargo_source

uint8_t _cargo_source
static

Definition at line 701 of file oldloader_sl.cpp.

◆ _company_chunk

const OldChunks _company_chunk[]
static

Definition at line 940 of file oldloader_sl.cpp.

◆ _company_economy_chunk

const OldChunks _company_economy_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_FILE_I32 | OC_VAR_I64, CompanyEconomyEntry, income ),
OCL_SVAR( OC_FILE_I32 | OC_VAR_I64, CompanyEconomyEntry, expenses ),
OCL_SVAR( OC_INT32, CompanyEconomyEntry, delivered_cargo[NUM_CARGO - 1] ),
OCL_SVAR( OC_INT32, CompanyEconomyEntry, performance_history ),
OCL_SVAR( OC_TTD | OC_FILE_I32 | OC_VAR_I64, CompanyEconomyEntry, company_value ),
}
static const CargoID NUM_CARGO
Maximum number of cargo types in a game.
Definition cargo_type.h:74
@ OC_TTD
chunk is valid ONLY for TTD savegames
Definition oldloader.h:42
Statistics about the economy.

Definition at line 910 of file oldloader_sl.cpp.

◆ _company_yearly_chunk

const OldChunks _company_yearly_chunk[]
static
Initial value:
= {
OCL_VAR( OC_INT32, 1, &_old_yearly ),
}

Definition at line 888 of file oldloader_sl.cpp.

◆ _cur_tileloop_tile

TileIndex _cur_tileloop_tile
extern

Definition at line 764 of file landscape.cpp.

◆ _current_company_id

CompanyID _current_company_id
static

Definition at line 885 of file oldloader_sl.cpp.

◆ _current_station_id

StationID _current_station_id
static

Definition at line 699 of file oldloader_sl.cpp.

◆ _current_vehicle_id

VehicleID _current_vehicle_id
static

Definition at line 1053 of file oldloader_sl.cpp.

◆ _disaster_delay

uint16_t _disaster_delay
extern

Delay counter for considering the next disaster.

Definition at line 57 of file disaster_vehicle.cpp.

◆ _old_accepted

std::array<Industry::AcceptedCargo, INDUSTRY_ORIGINAL_NUM_INPUTS> _old_accepted {}
static

Definition at line 808 of file oldloader_sl.cpp.

◆ _old_engines

Engine* _old_engines
static

Definition at line 341 of file oldloader_sl.cpp.

◆ _old_extra_chunk_nums

uint16_t _old_extra_chunk_nums
static

Number of extra TTDPatch chunks.

Definition at line 43 of file oldloader_sl.cpp.

◆ _old_name_array

char* _old_name_array
extern

Location to load the old names to.

Definition at line 52 of file strings_sl.cpp.

Referenced by CopyFromOldName(), InitializeOldNames(), NAMEChunkHandler::Load(), and ResetOldNames().

◆ _old_next_ptr

uint16_t _old_next_ptr
static

Definition at line 1052 of file oldloader_sl.cpp.

◆ _old_order

uint16_t _old_order
static

Definition at line 635 of file oldloader_sl.cpp.

◆ _old_order_ptr

uint32_t _old_order_ptr
static

Definition at line 1051 of file oldloader_sl.cpp.

◆ _old_produced

std::array<Industry::ProducedCargo, INDUSTRY_ORIGINAL_NUM_OUTPUTS> _old_produced {}
static

Definition at line 809 of file oldloader_sl.cpp.

◆ _old_string_id

uint16_t _old_string_id
static

Definition at line 488 of file oldloader_sl.cpp.

◆ _old_string_id_2

uint16_t _old_string_id_2
static

Definition at line 489 of file oldloader_sl.cpp.

◆ _old_town_index

uint32_t _old_town_index
static

Definition at line 487 of file oldloader_sl.cpp.

◆ _old_vehicle_multiplier

uint8_t _old_vehicle_multiplier
static

TTDPatch vehicle multiplier.

Definition at line 44 of file oldloader_sl.cpp.

◆ _old_vehicle_names

StringID* _old_vehicle_names
static

Definition at line 156 of file oldloader_sl.cpp.

◆ _old_yearly

int32_t _old_yearly
static

Definition at line 886 of file oldloader_sl.cpp.

◆ _read_ttdpatch_flags

bool _read_ttdpatch_flags
static

Have we (tried to) read TTDPatch extra flags?

Definition at line 42 of file oldloader_sl.cpp.

◆ _trees_tick_ctr

uint8_t _trees_tick_ctr
extern

Determines when to consider building more trees.

Definition at line 55 of file tree_cmd.cpp.

Referenced by DecrementTreeCounter().

◆ _waiting_acceptance

uint16_t _waiting_acceptance
static

Definition at line 700 of file oldloader_sl.cpp.

◆ depot_chunk

const OldChunks depot_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_TILE, Depot, xy ),
OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
}

Definition at line 679 of file oldloader_sl.cpp.

◆ engine_chunk

const OldChunks engine_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT16, Engine, company_avail ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Engine, intro_date ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Engine, age ),
OCL_SVAR( OC_UINT16, Engine, reliability ),
OCL_SVAR( OC_UINT16, Engine, reliability_spd_dec ),
OCL_SVAR( OC_UINT16, Engine, reliability_start ),
OCL_SVAR( OC_UINT16, Engine, reliability_max ),
OCL_SVAR( OC_UINT16, Engine, reliability_final ),
OCL_SVAR( OC_UINT16, Engine, duration_phase_1 ),
OCL_SVAR( OC_UINT16, Engine, duration_phase_2 ),
OCL_SVAR( OC_UINT16, Engine, duration_phase_3 ),
OCL_NULL( 1 ),
OCL_SVAR( OC_UINT8, Engine, flags ),
OCL_NULL( 1 ),
OCL_SVAR( OC_UINT8, Engine, preview_wait ),
OCL_CNULL( OC_TTD, 2 ),
}

Definition at line 1416 of file oldloader_sl.cpp.

◆ game_difficulty_chunk

const OldChunks game_difficulty_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, max_no_competitors ),
OCL_NULL( 2),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, number_towns ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, industry_density ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, DifficultySettings, max_loan ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, initial_interest ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, vehicle_costs ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, competitor_speed ),
OCL_NULL( 2),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, vehicle_breakdowns ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, subsidy_multiplier ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, construction_cost ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, terrain_type ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, quantity_sea_lakes ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, economy ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, line_reverse_mode ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, disasters ),
}
Settings related to the difficulty of the game.

Definition at line 1469 of file oldloader_sl.cpp.

◆ goods_chunk

const OldChunks goods_chunk[]
static
Initial value:
= {
OCL_VAR ( OC_UINT16, 1, &_waiting_acceptance ),
OCL_SVAR( OC_UINT8, GoodsEntry, time_since_pickup ),
OCL_SVAR( OC_UINT8, GoodsEntry, rating ),
OCL_VAR ( OC_UINT8, 1, &_cargo_source ),
OCL_VAR ( OC_UINT8, 1, &_cargo_periods ),
OCL_SVAR( OC_UINT8, GoodsEntry, last_speed ),
OCL_SVAR( OC_UINT8, GoodsEntry, last_age ),
}
Stores station stats for a single cargo.

Definition at line 704 of file oldloader_sl.cpp.

◆ industry_chunk

const OldChunks industry_chunk[]
static

Definition at line 811 of file oldloader_sl.cpp.

◆ main_chunk

const OldChunks main_chunk[]
static

Definition at line 1601 of file oldloader_sl.cpp.

◆ order_chunk

const OldChunks order_chunk[]
static
Initial value:
= {
OCL_VAR ( OC_UINT16, 1, &_old_order ),
}

Definition at line 636 of file oldloader_sl.cpp.

◆ sign_chunk

const OldChunks sign_chunk[]
static
Initial value:
= {
OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_I32, Sign, x ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_I32, Sign, y ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_I8, Sign, z ),
OCL_NULL( 6 ),
}

Definition at line 1386 of file oldloader_sl.cpp.

◆ station_chunk

const OldChunks station_chunk[]
static

Definition at line 736 of file oldloader_sl.cpp.

◆ subsidy_chunk

const OldChunks subsidy_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT8, Subsidy, cargo_type ),
OCL_SVAR( OC_UINT8, Subsidy, remaining ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Subsidy, src ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Subsidy, dst ),
}
Struct about subsidies, offered and awarded.

Definition at line 1452 of file oldloader_sl.cpp.

◆ town_chunk

const OldChunks town_chunk[]
static

Definition at line 566 of file oldloader_sl.cpp.

◆ vehicle_air_chunk

const OldChunks vehicle_air_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT8, Aircraft, pos ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Aircraft, targetairport ),
OCL_SVAR( OC_UINT16, Aircraft, crashed_counter ),
OCL_SVAR( OC_UINT8, Aircraft, state ),
OCL_NULL( 5 ),
}
Aircraft, helicopters, rotors and their shadows belong to this class.
Definition aircraft.h:72

Definition at line 1088 of file oldloader_sl.cpp.

◆ vehicle_chunk

const OldChunks vehicle_chunk[]
static

Definition at line 1154 of file oldloader_sl.cpp.

◆ vehicle_disaster_chunk

const OldChunks vehicle_disaster_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT16, DisasterVehicle, image_override ),
OCL_SVAR( OC_UINT16, DisasterVehicle, big_ufo_destroyer_target ),
OCL_NULL( 6 ),
}
Disasters, like submarines, skyrangers and their shadows, belong to this class.

Definition at line 1108 of file oldloader_sl.cpp.

◆ vehicle_effect_chunk

const OldChunks vehicle_effect_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT16, EffectVehicle, animation_state ),
OCL_SVAR( OC_UINT8, EffectVehicle, animation_substate ),
OCL_NULL( 7 ),
}
A special vehicle is one of the following:

Definition at line 1099 of file oldloader_sl.cpp.

◆ vehicle_empty_chunk

const OldChunks vehicle_empty_chunk[]
static
Initial value:
= {
OCL_NULL( 10 ),
}

Definition at line 1117 of file oldloader_sl.cpp.

◆ vehicle_road_chunk

const OldChunks vehicle_road_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT8, RoadVehicle, state ),
OCL_SVAR( OC_UINT8, RoadVehicle, frame ),
OCL_SVAR( OC_UINT16, RoadVehicle, blocked_ctr ),
OCL_SVAR( OC_UINT8, RoadVehicle, overtaking ),
OCL_SVAR( OC_UINT8, RoadVehicle, overtaking_ctr ),
OCL_SVAR( OC_UINT16, RoadVehicle, crashed_ctr ),
OCL_SVAR( OC_UINT8, RoadVehicle, reverse_ctr ),
OCL_NULL( 1 ),
}
Buses, trucks and trams belong to this class.
Definition roadveh.h:98

Definition at line 1066 of file oldloader_sl.cpp.

◆ vehicle_ship_chunk

const OldChunks vehicle_ship_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT8, Ship, state ),
OCL_NULL( 9 ),
}
All ships have this type.
Definition ship.h:32

Definition at line 1080 of file oldloader_sl.cpp.

◆ vehicle_train_chunk

const OldChunks vehicle_train_chunk[]
static
Initial value:
= {
OCL_SVAR( OC_UINT8, Train, track ),
OCL_SVAR( OC_UINT8, Train, force_proceed ),
OCL_SVAR( OC_UINT16, Train, crash_anim_pos ),
OCL_SVAR( OC_UINT8, Train, railtype ),
OCL_NULL( 5 ),
}
'Train' is either a loco or a wagon.
Definition train.h:89

Definition at line 1055 of file oldloader_sl.cpp.