OpenTTD Source 20241224-master-gf74b0cf984
LoadgameState Struct Reference

Data Fields

std::optional< FileHandlefile
 
uint chunk_size
 
bool decoding
 
uint8_t decode_char
 
uint buffer_count
 
uint buffer_cur
 
uint8_t buffer [BUFFER_SIZE]
 
uint total_read
 

Detailed Description

Definition at line 19 of file oldloader.h.

Field Documentation

◆ buffer

uint8_t LoadgameState::buffer[BUFFER_SIZE]

Definition at line 29 of file oldloader.h.

◆ buffer_count

uint LoadgameState::buffer_count

Definition at line 27 of file oldloader.h.

◆ buffer_cur

uint LoadgameState::buffer_cur

Definition at line 28 of file oldloader.h.

◆ chunk_size

uint LoadgameState::chunk_size

Definition at line 22 of file oldloader.h.

◆ decode_char

uint8_t LoadgameState::decode_char

Definition at line 25 of file oldloader.h.

◆ decoding

bool LoadgameState::decoding

Definition at line 24 of file oldloader.h.

◆ file

std::optional<FileHandle> LoadgameState::file

Definition at line 20 of file oldloader.h.

◆ total_read

uint LoadgameState::total_read

Definition at line 31 of file oldloader.h.


The documentation for this struct was generated from the following file: