OpenTTD Source  20240919-master-gdf0233f4c2
LoggedAction Struct Reference

Contains information about one logged action that caused at least one logged change. More...

#include <gamelog_internal.h>

Data Fields

std::vector< std::unique_ptr< LoggedChange > > change
 Logged changes in this action.
 
GamelogActionType at
 Type of action.
 
uint64_t tick
 Tick when it happened.
 

Detailed Description

Contains information about one logged action that caused at least one logged change.

Definition at line 142 of file gamelog_internal.h.


The documentation for this struct was generated from the following file: