OpenTTD Source
20241124-master-g9399a92a4f
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#include <saveload.h>
Data Fields | |
std::string | name |
Name of this field (optional, used for tables). | |
SaveLoadType | cmd |
The action to take with the saved/loaded type, All types need different action. | |
VarType | conv |
Type of the variable to be saved; this field combines both FileVarType and MemVarType. | |
uint16_t | length |
(Conditional) length of the variable (eg. arrays) (max array size is 65536 elements). | |
SaveLoadVersion | version_from |
Save/load the variable starting from this savegame version. | |
SaveLoadVersion | version_to |
Save/load the variable before this savegame version. | |
SaveLoadAddrProc * | address_proc |
Callback proc the get the actual variable address in memory. | |
size_t | extra_data |
Extra data for the callback proc. | |
std::shared_ptr< SaveLoadHandler > | handler |
Custom handler for Save/Load procs. | |
SaveLoad type struct.
Do NOT use this directly but use the SLE_ macros defined just below!
Definition at line 713 of file saveload.h.