OpenTTD Source 20241224-master-gf74b0cf984
game_instance.hpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef GAME_INSTANCE_HPP
11#define GAME_INSTANCE_HPP
12
13#include "../script/script_instance.hpp"
14
17public:
19
24 void Initialize(class GameInfo *info);
25
26 int GetSetting(const std::string &name) override;
27 ScriptInfo *FindLibrary(const std::string &library, int version) override;
28
29private:
30 void RegisterAPI() override;
31 void Died() override;
33 void LoadDummyScript() override {}
34};
35
36#endif /* GAME_INSTANCE_HPP */
All static information from an Game like name, version, etc.
Definition game_info.hpp:16
Runtime information about a game script like a pointer to the squirrel vm and the current state.
int GetSetting(const std::string &name) override
Get the value of a setting of the current instance.
void Died() override
Tell the script it died.
ScriptInfo * FindLibrary(const std::string &library, int version) override
Find a library.
void RegisterAPI() override
Register all API functions to the VM.
void Initialize(class GameInfo *info)
Initialize the script and prepare it for its first run.
CommandCallbackData * GetDoCommandCallback() override
Get the callback handling DoCommands in case of networking.
void LoadDummyScript() override
Load the dummy script.
All static information from an Script like name, version, etc.
Runtime information about a script like a pointer to the squirrel vm and the current state.
void CommandCallbackData(Commands cmd, const CommandCost &result, const CommandDataBuffer &data, CommandDataBuffer result_data)
Define a callback function for the client, after the command is finished.