OpenTTD Source 20241224-master-gee860a5c8e
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Code handling saving and loading of animated tiles. More...
#include "../stdafx.h"
#include "saveload.h"
#include "compat/animated_tile_sl_compat.h"
#include "../tile_type.h"
#include "../safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | ANITChunkHandler |
Functions | |
const ChunkHandlerTable | _animated_tile_chunk_handlers (animated_tile_chunk_handlers) |
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std::vector< TileIndex > | _animated_tiles |
The table/list with animated tiles. | |
static const SaveLoad | _animated_tile_desc [] |
static const ANITChunkHandler | ANIT |
static const ChunkHandlerRef | animated_tile_chunk_handlers [] |
Code handling saving and loading of animated tiles.
Definition in file animated_tile_sl.cpp.
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Definition at line 21 of file animated_tile_sl.cpp.
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extern |
The table/list with animated tiles.
Definition at line 20 of file animated_tile.cpp.
Referenced by ANITChunkHandler::Load().
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Definition at line 69 of file animated_tile_sl.cpp.
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Definition at line 68 of file animated_tile_sl.cpp.