12 #include "../stdafx.h"
13 #include "../palette_func.h"
14 #include "../video/video_driver.hpp"
15 #include "../table/sprites.h"
19 #include "../safeguards.h"
22 static FBlitter_32bppSSE4_Anim iFBlitter_32bppSSE4_Anim;
31 IGNORE_UNINITIALIZED_WARNING_START
32 template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last,
bool translucent,
bool animated>
34 inline
void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp,
ZoomLevel zoom)
36 const uint8_t *
const remap = bp->remap;
37 Colour *dst_line = (
Colour *) bp->dst + bp->top * bp->pitch + bp->left;
38 uint16_t *anim_line = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left;
39 int effective_width = bp->width;
42 const Blitter_32bppSSE_Base::SpriteData *
const sd = (
const Blitter_32bppSSE_Base::SpriteData *) bp->sprite;
43 const SpriteInfo *
const si = &sd->infos[zoom];
44 const MapValue *src_mv_line = (
const MapValue *) &sd->
data[si->mv_offset] + bp->skip_top * si->sprite_width;
45 const Colour *src_rgba_line = (
const Colour *) ((
const uint8_t *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
47 if (read_mode != RM_WITH_MARGIN) {
48 src_rgba_line += bp->skip_left;
49 src_mv_line += bp->skip_left;
51 const MapValue *src_mv = src_mv_line;
54 const __m128i a_cm = ALPHA_CONTROL_MASK;
55 const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
56 const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
57 const __m128i a_am = ALPHA_AND_MASK;
59 for (
int y = bp->height; y != 0; y--) {
61 const Colour *src = src_rgba_line + META_LENGTH;
63 uint16_t *anim = anim_line;
65 if (read_mode == RM_WITH_MARGIN) {
66 assert(bt_last == BT_NONE);
67 anim += src_rgba_line[0].data;
68 src += src_rgba_line[0].
data;
69 dst += src_rgba_line[0].
data;
71 const int width_diff = si->sprite_width - bp->width;
72 effective_width = bp->width - (int) src_rgba_line[0].data;
73 const int delta_diff = (int) src_rgba_line[1].data - width_diff;
74 const int new_width = effective_width - delta_diff;
75 effective_width = delta_diff > 0 ? new_width : effective_width;
76 if (effective_width <= 0)
goto next_line;
82 for (uint x = (uint) effective_width; x > 0; x--) {
85 *anim = *(
const uint16_t*) src_mv;
86 *dst = (src_mv->m >=
PALETTE_ANIM_START) ? AdjustBrightneSSE(this->LookupColourInPalette(src_mv->m), src_mv->v) : src->
data;
92 if (animated) src_mv++;
100 for (uint x = (uint) effective_width/2; x != 0; x--) {
101 uint32_t mvX2 = *((uint32_t *)
const_cast<MapValue *
>(src_mv));
102 __m128i srcABCD = _mm_loadl_epi64((
const __m128i*) src);
103 __m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
107 const uint8_t m0 = mvX2;
109 const Colour c0 = (this->LookupColourInPalette(m0).data & 0x00FFFFFF) | (src[0].data & 0xFF000000);
110 InsertFirstUint32(AdjustBrightneSSE(c0, (uint8_t) (mvX2 >> 8)).data, srcABCD);
112 const uint8_t m1 = mvX2 >> 16;
114 const Colour c1 = (this->LookupColourInPalette(m1).data & 0x00FFFFFF) | (src[1].data & 0xFF000000);
115 InsertSecondUint32(AdjustBrightneSSE(c1, (uint8_t) (mvX2 >> 24)).data, srcABCD);
119 const uint8_t a0 = src[0].
a;
120 const uint8_t a1 = src[1].
a;
124 *(uint32_t*) anim = mvX2;
125 goto bmno_full_opacity;
127 anim01 = (uint16_t) mvX2;
128 }
else if (a0 == 0) {
130 goto bmno_full_transparency;
132 if (a1 == 255) anim[1] = (uint16_t) (mvX2 >> 16);
133 goto bmno_alpha_blend;
137 if (a1 == 255) anim01 |= mvX2 & 0xFFFF0000;
138 *(uint32_t*) anim = anim01;
140 anim[0] = (uint16_t) anim01;
143 if (src[0].a) anim[0] = 0;
144 if (src[1].a) anim[1] = 0;
149 srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
151 _mm_storel_epi64((__m128i *) dst, srcABCD);
152 bmno_full_transparency:
159 if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
162 }
else if (src->
a == 255) {
163 *anim = *(
const uint16_t*) src_mv;
164 *dst = (src_mv->m >=
PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
168 __m128i dstABCD = _mm_cvtsi32_si128(dst->
data);
170 Colour colour = AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v);
172 srcABCD = _mm_cvtsi32_si128(colour.
data);
174 srcABCD = _mm_cvtsi32_si128(src->
data);
176 dst->
data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am));
182 for (uint x = (uint) effective_width / 2; x != 0; x--) {
183 uint32_t mvX2 = *((uint32_t *)
const_cast<MapValue *
>(src_mv));
184 __m128i srcABCD = _mm_loadl_epi64((
const __m128i*) src);
185 __m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
188 const uint m0 = (uint8_t) mvX2;
189 const uint r0 = remap[m0];
190 const uint m1 = (uint8_t) (mvX2 >> 16);
191 const uint r1 = remap[m1];
192 if (mvX2 & 0x00FF00FF) {
193 #define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
195 Colour m_colour = m_colour_init; \
197 const Colour srcm = (Colour) (m_src); \
198 const uint m = (uint8_t) (m_m); \
199 const uint r = remap[m]; \
200 const Colour cmap = (this->LookupColourInPalette(r).data & 0x00FFFFFF) | (srcm.data & 0xFF000000); \
201 m_colour = r == 0 ? m_colour : cmap; \
202 m_colour = m != 0 ? m_colour : srcm; \
204 #ifdef POINTER_IS_64BIT
205 uint64_t srcs = _mm_cvtsi128_si64(srcABCD);
207 if (animated) dsts = _mm_cvtsi128_si64(dstABCD);
208 uint64_t remapped_src = 0;
209 CMOV_REMAP(c0, animated ? dsts : 0, srcs, mvX2);
210 remapped_src = c0.
data;
211 CMOV_REMAP(c1, animated ? dsts >> 32 : 0, srcs >> 32, mvX2 >> 16);
212 remapped_src |= (uint64_t) c1.
data << 32;
213 srcABCD = _mm_cvtsi64_si128(remapped_src);
216 CMOV_REMAP(c0, animated ? _mm_cvtsi128_si32(dstABCD) : 0, _mm_cvtsi128_si32(srcABCD), mvX2);
217 remapped_src[0] = c0.
data;
218 CMOV_REMAP(c1, animated ? dst[1] : 0, src[1], mvX2 >> 16);
219 remapped_src[1] = c1.
data;
220 srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src);
223 if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2);
228 const uint8_t a0 = src[0].
a;
229 const uint8_t a1 = src[1].
a;
230 uint32_t anim01 = mvX2 & 0xFF00FF00;
234 *(uint32_t*) anim = anim01 | (r1 << 16);
235 goto bmcr_full_opacity;
237 }
else if (a0 == 0) {
239 goto bmcr_full_transparency;
242 anim[1] = r1 | (anim01 >> 16);
244 goto bmcr_alpha_blend;
248 if (a1 == 255) anim01 |= r1 << 16;
249 *(uint32_t*) anim = anim01;
251 anim[0] = (uint16_t) anim01;
254 if (src[0].a) anim[0] = 0;
255 if (src[1].a) anim[1] = 0;
260 srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
262 _mm_storel_epi64((__m128i *) dst, srcABCD);
263 bmcr_full_transparency:
270 if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
273 if (src->
a == 0)
break;
275 const uint r = remap[src_mv->m];
276 *anim = (animated && src->
a == 255) ? r | ((uint16_t) src_mv->v << 8 ) : 0;
278 Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), src_mv->v);
280 *dst = remapped_colour;
282 remapped_colour.
a = src->
a;
283 srcABCD = _mm_cvtsi32_si128(remapped_colour.
data);
284 goto bmcr_alpha_blend_single;
289 srcABCD = _mm_cvtsi32_si128(src->
data);
291 bmcr_alpha_blend_single:
292 __m128i dstABCD = _mm_cvtsi32_si128(dst->
data);
293 srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
295 dst->
data = _mm_cvtsi128_si32(srcABCD);
302 for (uint x = (uint) bp->width / 2; x > 0; x--) {
303 __m128i srcABCD = _mm_loadl_epi64((
const __m128i*) src);
304 __m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
305 _mm_storel_epi64((__m128i *) dst, DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
309 if (src[-2].a) anim[-2] = 0;
310 if (src[-1].a) anim[-1] = 0;
313 if ((bt_last == BT_NONE && bp->width & 1) || bt_last == BT_ODD) {
314 __m128i srcABCD = _mm_cvtsi32_si128(src->
data);
315 __m128i dstABCD = _mm_cvtsi32_si128(dst->data);
316 dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
317 if (src[0].a) anim[0] = 0;
323 for (uint x = (uint) bp->width; x > 0; x--) {
337 for (uint x = (uint) bp->width; x > 0; x--) {
338 if (src_mv->m == 0) {
340 uint8_t g = MakeDark(src->r, src->g, src->b);
341 *dst = ComposeColourRGBA(g, g, g, src->
a, *dst);
345 uint r = remap[src_mv->m];
346 if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->
a, *dst);
356 for (uint x = (uint) bp->width; x > 0; x--) {
371 src_rgba_line = (
const Colour*) ((
const uint8_t*) src_rgba_line + si->sprite_line_size);
372 dst_line += bp->pitch;
373 anim_line += this->anim_buf_pitch;
376 IGNORE_UNINITIALIZED_WARNING_STOP
389 Blitter_32bppSSE4::Draw(bp, mode, zoom);
393 const Blitter_32bppSSE_Base::SpriteFlags sprite_flags = ((
const Blitter_32bppSSE_Base::SpriteData *) bp->
sprite)->flags;
398 const BlockType bt_last = (BlockType) (bp->
width & 1);
399 if (bt_last == BT_EVEN) {
400 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true, false>(bp, zoom);
401 else Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true, true>(bp, zoom);
403 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, false>(bp, zoom);
404 else Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, true>(bp, zoom);
407 #ifdef POINTER_IS_64BIT
408 if (sprite_flags & SF_TRANSLUCENT) {
409 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
410 else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
412 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false, false>(bp, zoom);
413 else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false, true>(bp, zoom);
416 if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
417 else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
423 if (sprite_flags & SF_NO_REMAP)
goto bm_normal;
425 if (sprite_flags & SF_NO_ANIM) Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true, false>(bp, zoom);
426 else Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true, true>(bp, zoom);
428 if (sprite_flags & SF_NO_ANIM) Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
429 else Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
432 case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
433 case BM_TRANSPARENT_REMAP: Draw<BM_TRANSPARENT_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
434 case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
435 case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;