OpenTTD Source  20240919-master-gdf0233f4c2
object_land.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
11 #define TILE_SEQ_END() { (int8_t)0x80, 0, 0, 0, 0, 0, {0, 0} }
12 
13 static const DrawTileSeqStruct _object_nothing[] = {
14  TILE_SEQ_END()
15 };
16 
17 static const DrawTileSeqStruct _object_transmitter_seq[] = {
18  { 7, 7, 0, 2, 2, 70, {SPR_TRANSMITTER, PAL_NONE}},
19  TILE_SEQ_END()
20 };
21 
22 static const DrawTileSeqStruct _object_lighthouse_seq[] = {
23  { 4, 4, 0, 7, 7, 61, {SPR_LIGHTHOUSE, PAL_NONE}},
24  TILE_SEQ_END()
25 };
26 
27 static const DrawTileSeqStruct _object_statue_seq[] = {
28  { 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
29  TILE_SEQ_END()
30 };
31 
32 static const DrawTileSeqStruct _object_owned_land_seq[] = {
33  { 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
34  TILE_SEQ_END()
35 };
36 
37 extern const DrawTileSprites _objects[] = {
38  { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_transmitter_seq },
39  { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_lighthouse_seq },
40  { { SPR_CONCRETE_GROUND, PAL_NONE }, _object_statue_seq },
41  { { SPR_FLAT_BARE_LAND, PAL_NONE }, _object_owned_land_seq },
42 };
43 
44 
45 static const DrawTileSeqStruct _object_hq_medium_north[] = {
46  TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR))
47  TILE_SEQ_END()
48 };
49 
50 static const DrawTileSeqStruct _object_hq_medium_east[] = {
51  TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
52  TILE_SEQ_END()
53 };
54 
55 static const DrawTileSeqStruct _object_hq_medium_west[] = {
56  TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
57  TILE_SEQ_END()
58 };
59 
60 static const DrawTileSeqStruct _object_hq_large_north[] = {
61  TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
62  TILE_SEQ_END()
63 };
64 
65 static const DrawTileSeqStruct _object_hq_large_east[] = {
66  TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
67  TILE_SEQ_END()
68 };
69 
70 static const DrawTileSeqStruct _object_hq_large_west[] = {
71  TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
72  TILE_SEQ_END()
73 };
74 
75 static const DrawTileSeqStruct _object_hq_huge_north[] = {
76  TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
77  TILE_SEQ_END()
78 };
79 
80 static const DrawTileSeqStruct _object_hq_huge_east[] = {
81  TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
82  TILE_SEQ_END()
83 };
84 
85 static const DrawTileSeqStruct _object_hq_huge_west[] = {
86  TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
87  TILE_SEQ_END()
88 };
89 
90 #undef TILE_SEQ_LINE
91 #undef TILE_SEQ_END
92 
93 #define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },
94 
95 static const DrawTileSprites _object_hq[] = {
96  TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _object_nothing)
97  TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _object_nothing)
98  TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _object_nothing)
99  TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _object_nothing)
100 
101  TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _object_nothing)
102  TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _object_nothing)
103  TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _object_nothing)
104  TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _object_nothing)
105 
106  TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _object_hq_medium_north)
107  TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _object_hq_medium_west)
108  TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _object_hq_medium_east)
109  TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _object_nothing)
110 
111  TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _object_hq_large_north)
112  TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _object_hq_large_west)
113  TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _object_hq_large_east)
114  TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _object_nothing)
115 
116  TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _object_hq_huge_north)
117  TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _object_hq_huge_west)
118  TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _object_hq_huge_east)
119  TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _object_nothing)
120 };
121 
122 #undef TILE_SPRITE_LINE
123 
124 #define M(name, size, build_cost_multiplier, clear_cost_multiplier, height, climate, gen_amount, flags) {{INVALID_OBJECT_CLASS, 0}, GRFFilePropsBase<2>(), {0, 0, 0, 0}, name, climate, size, build_cost_multiplier, clear_cost_multiplier, 0, CalendarTime::MAX_DATE + 1, flags, 0, height, 1, gen_amount}
125 
126 /* Climates
127  * T = Temperate
128  * A = Sub-Arctic
129  * S = Sub-Tropic
130  * Y = Toyland */
131 #define T 1
132 #define A 2
133 #define S 4
134 #define Y 8
135 
136 extern const ObjectSpec _original_objects[] = {
137  M(STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, 10, T|A|S , 15, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
138  M(STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, 8, T|A , 8, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT | OBJECT_FLAG_SCALE_BY_WATER),
139  M(STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, 5, T|S|A|Y, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT), // Yes, we disallow building this everywhere. Happens in "special" case!
140  M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 10, 0, T|S|A|Y, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION ), // Only non-silly use case is to use it when you cannot build a station, so disallow bridges
141  M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, 7, T|S|A|Y, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME),
142 };
143 
144 #undef M
145 #undef Y
146 #undef S
147 #undef A
148 #undef T
OBJECT_FLAG_CANNOT_REMOVE
@ OBJECT_FLAG_CANNOT_REMOVE
Object can not be removed.
Definition: newgrf_object.h:27
ObjectSpec
Allow incrementing of ObjectClassID variables.
Definition: newgrf_object.h:60
PALETTE_MODIFIER_COLOUR
@ PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Definition: sprites.h:1550
OBJECT_FLAG_SCALE_BY_WATER
@ OBJECT_FLAG_SCALE_BY_WATER
Object count is roughly scaled by water amount at edges.
Definition: newgrf_object.h:39
OBJECT_FLAG_ONLY_IN_GAME
@ OBJECT_FLAG_ONLY_IN_GAME
Object can only be built in game.
Definition: newgrf_object.h:33
M
#define M(x)
Helper for creating a bitset of slopes.
Definition: slope_type.h:84
OBJECT_FLAG_AUTOREMOVE
@ OBJECT_FLAG_AUTOREMOVE
Object get automatically removed (like "owned land").
Definition: newgrf_object.h:28
OBJECT_FLAG_CLEAR_INCOME
@ OBJECT_FLAG_CLEAR_INCOME
When object is cleared a positive income is generated instead of a cost.
Definition: newgrf_object.h:30
_original_objects
const ObjectSpec _original_objects[]
Specification of the original object structures.
DrawTileSprites
Ground palette sprite of a tile, together with its sprite layout.
Definition: sprite.h:58
OBJECT_FLAG_ONLY_IN_SCENEDIT
@ OBJECT_FLAG_ONLY_IN_SCENEDIT
Object can only be constructed in the scenario editor.
Definition: newgrf_object.h:26
OBJECT_FLAG_HAS_NO_FOUNDATION
@ OBJECT_FLAG_HAS_NO_FOUNDATION
Do not display foundations when on a slope.
Definition: newgrf_object.h:31
DrawTileSeqStruct
A tile child sprite and palette to draw for stations etc, with 3D bounding box.
Definition: sprite.h:25