OpenTTD Source
20241121-master-g67a0fccfad
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GUI related to terraforming the map. More...
#include "stdafx.h"
#include "core/backup_type.hpp"
#include "clear_map.h"
#include "company_func.h"
#include "company_base.h"
#include "house.h"
#include "gui.h"
#include "window_gui.h"
#include "window_func.h"
#include "viewport_func.h"
#include "command_func.h"
#include "signs_func.h"
#include "sound_func.h"
#include "base_station_base.h"
#include "textbuf_gui.h"
#include "genworld.h"
#include "tree_map.h"
#include "landscape_type.h"
#include "tilehighlight_func.h"
#include "strings_func.h"
#include "newgrf_object.h"
#include "object.h"
#include "hotkeys.h"
#include "engine_base.h"
#include "terraform_gui.h"
#include "terraform_cmd.h"
#include "zoom_func.h"
#include "rail_cmd.h"
#include "landscape_cmd.h"
#include "object_cmd.h"
#include "widgets/terraform_widget.h"
#include "table/strings.h"
#include "safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | TerraformToolbarWindow |
Terra form toolbar managing class. More... | |
struct | ScenarioEditorLandscapeGenerationWindow |
Landscape generation window handler in the scenario editor. More... | |
Functions | |
void | CcTerraform (Commands, const CommandCost &result, Money, TileIndex tile) |
static void | GenerateDesertArea (TileIndex end, TileIndex start) |
Scenario editor command that generates desert areas. | |
static void | GenerateRockyArea (TileIndex end, TileIndex start) |
Scenario editor command that generates rocky areas. | |
bool | GUIPlaceProcDragXY (ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile) |
A central place to handle all X_AND_Y dragged GUI functions. More... | |
void | PlaceProc_DemolishArea (TileIndex tile) |
Start a drag for demolishing an area. More... | |
Window * | ShowTerraformToolbar (Window *link) |
Show the toolbar for terraforming in the game. More... | |
static void | CommonRaiseLowerBigLand (TileIndex tile, bool mode) |
Raise/Lower a bigger chunk of land at the same time in the editor. More... | |
static void | ResetLandscapeConfirmationCallback (Window *, bool confirmed) |
Callback function for the scenario editor 'reset landscape' confirmation window. More... | |
Window * | ShowEditorTerraformToolbar () |
Show the toolbar for terraforming in the scenario editor. More... | |
Variables | |
static constexpr NWidgetPart | _nested_terraform_widgets [] |
static WindowDesc | _terraform_desc (WDP_MANUAL, "toolbar_landscape", 0, 0, WC_SCEN_LAND_GEN, WC_NONE, WDF_CONSTRUCTION, _nested_terraform_widgets, &TerraformToolbarWindow::hotkeys) |
static uint8_t | _terraform_size = 1 |
static const int8_t | _multi_terraform_coords [][2] |
static constexpr NWidgetPart | _nested_scen_edit_land_gen_widgets [] |
static WindowDesc | _scen_edit_land_gen_desc (WDP_AUTO, "toolbar_landscape_scen", 0, 0, WC_SCEN_LAND_GEN, WC_NONE, WDF_CONSTRUCTION, _nested_scen_edit_land_gen_widgets, &ScenarioEditorLandscapeGenerationWindow::hotkeys) |
GUI related to terraforming the map.
Definition in file terraform_gui.cpp.
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Raise/Lower a bigger chunk of land at the same time in the editor.
When raising get the lowest point, when lowering the highest point, and set all tiles in the selection to that height.
tile | The top-left tile where the terraforming will start |
mode | true for raising, false for lowering land |
Definition at line 403 of file terraform_gui.cpp.
bool GUIPlaceProcDragXY | ( | ViewportDragDropSelectionProcess | proc, |
TileIndex | start_tile, | ||
TileIndex | end_tile | ||
) |
A central place to handle all X_AND_Y dragged GUI functions.
proc | Procedure related to the dragging |
start_tile | Begin of the dragging |
end_tile | End of the dragging |
Definition at line 112 of file terraform_gui.cpp.
References _settings_game, GameSettings::construction, DDSP_DEMOLISH_AREA, ConstructionSettings::freeform_edges, Map::MaxX(), Map::MaxY(), TileDiffXY(), TileX(), and TileY().
void PlaceProc_DemolishArea | ( | TileIndex | tile | ) |
Start a drag for demolishing an area.
tile | Position of one corner. |
Definition at line 151 of file terraform_gui.cpp.
References DDSP_DEMOLISH_AREA, VPM_X_AND_Y, and VpStartPlaceSizing().
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Callback function for the scenario editor 'reset landscape' confirmation window.
confirmed | boolean value, true when yes was clicked, false otherwise |
Definition at line 506 of file terraform_gui.cpp.
References _generating_world, ChangeOwnershipOfCompanyItems(), DC_BANKRUPT, DC_EXEC, INVALID_OWNER, IsBuoyTile(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Iterate(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_station_pool >::Iterate(), MarkWholeScreenDirty(), EngineOverrideManager::ResetToCurrentNewGRFConfig(), and Backup< T >::Restore().
Window* ShowEditorTerraformToolbar | ( | ) |
Show the toolbar for terraforming in the scenario editor.
nullptr
. Definition at line 751 of file terraform_gui.cpp.
Show the toolbar for terraforming in the game.
link | The toolbar we might want to link to. |
nullptr
. Definition at line 368 of file terraform_gui.cpp.
References _local_company, and Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID().
Referenced by MenuClickForest().
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Definition at line 442 of file terraform_gui.cpp.
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staticconstexpr |
Definition at line 324 of file terraform_gui.cpp.