10#ifndef LANDSCAPE_CMD_H
11#define LANDSCAPE_CMD_H
Common return value for all commands.
Types related to commands.
@ CMDT_LANDSCAPE_CONSTRUCTION
Construction and destruction of objects on the map.
@ Deity
the command may be executed by COMPANY_DEITY
@ NoTest
the command's output may differ between test and execute due to town rating changes etc.
@ CMD_LANDSCAPE_CLEAR
demolish a tile
@ CMD_CLEAR_AREA
clear an area
std::tuple< CommandCost, Money > CmdClearArea(DoCommandFlags flags, TileIndex tile, TileIndex start_tile, bool diagonal)
Clear a big piece of landscape.
CommandCost CmdLandscapeClear(DoCommandFlags flags, TileIndex tile)
Clear a piece of landscape.