OpenTTD Source  20240919-master-gdf0233f4c2
unicode.h
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
11  char32_t code;
12  uint8_t key;
13 };
14 
15 static const uint8_t CLRA = 0;
16 
17 /* Default unicode mapping table for sprite based glyphs.
18  * This table allows us use unicode characters even though the glyphs don't
19  * exist, or are in the wrong place, in the standard sprite fonts.
20  * This is not used for TrueType rendering */
21 
22 static const DefaultUnicodeMapping _default_unicode_map[] = {
23  { 0x00A0, 0x20 }, // Non-breaking space / Up arrow
24  { 0x00AA, CLRA }, // Feminine ordinal indicator / Down arrow
25  { 0x00AC, CLRA }, // Not sign / Tick mark
26  { 0x00AD, 0x20 }, // Soft hyphen / X mark
27  { 0x00AF, CLRA }, // Macron / Right arrow
28  { 0x00B4, CLRA }, // Acute accent / Train symbol
29  { 0x00B5, CLRA }, // Micro sign / Truck symbol
30  { 0x00B6, CLRA }, // Pilcrow sign / Bus symbol
31  { 0x00B7, CLRA }, // Middle dot / Aircraft symbol
32  { 0x00B8, CLRA }, // Cedilla / Ship symbol
33  { 0x00B9, CLRA }, // Superscript 1 / Superscript -1
34  { 0x00BC, CLRA }, // One quarter / Small up arrow
35  { 0x00BD, CLRA }, // One half / Small down arrow
36  { 0x0178, 0x9F }, // Capital letter Y with diaeresis
37  { 0x010D, 0x63 }, // Small letter c with caron
38 };
CLRA
static const uint8_t CLRA
Identifier to clear all glyphs at this codepoint.
Definition: unicode.h:15
DefaultUnicodeMapping::key
uint8_t key
Character index of sprite.
Definition: unicode.h:12
DefaultUnicodeMapping::code
char32_t code
Unicode value.
Definition: unicode.h:11
DefaultUnicodeMapping
Definition: unicode.h:10