OpenTTD Source
20241121-master-g67a0fccfad
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Container for all the game strings. More...
#include <game_text.hpp>
Public Member Functions | |
void | Compile () |
Compile the language. | |
GameStrings (const GameStrings &)=delete | |
GameStrings (GameStrings &&)=delete | |
GameStrings & | operator= (const GameStrings &)=delete |
GameStrings & | operator= (GameStrings &&)=delete |
Data Fields | |
uint | version |
The version of the language strings. | |
LanguageStrings * | cur_language |
The current (compiled) language. | |
std::vector< LanguageStrings > | raw_strings |
The raw strings per language, first must be English/the master language!. | |
std::vector< LanguageStrings > | compiled_strings |
The compiled strings per language, first must be English/the master language!. | |
StringList | string_names |
The names of the compiled strings. | |
StringParamsList | string_params |
The parameters for the strings. | |
Container for all the game strings.
Definition at line 50 of file game_text.hpp.