OpenTTD Source 20241224-master-gf74b0cf984
newgrf_townname.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
13#ifndef NEWGRF_TOWNNAME_H
14#define NEWGRF_TOWNNAME_H
15
16#include "strings_type.h"
17
18struct NamePart {
19 std::string text;
20 uint8_t id;
21 uint8_t prob;
22};
23
25 uint8_t bitstart;
26 uint8_t bitcount;
27 uint16_t maxprob;
28 std::vector<NamePart> parts;
29};
30
33 uint8_t id;
34
35 TownNameStyle(StringID name, uint8_t id) : name(name), id(id) { }
36};
37
39 static const uint MAX_LISTS = 128;
40
41 uint32_t grfid;
42 std::vector<TownNameStyle> styles;
43 std::vector<NamePartList> partlists[MAX_LISTS];
44};
45
46GRFTownName *AddGRFTownName(uint32_t grfid);
47GRFTownName *GetGRFTownName(uint32_t grfid);
48void DelGRFTownName(uint32_t grfid);
49void CleanUpGRFTownNames();
50uint32_t GetGRFTownNameId(uint16_t gen);
51uint16_t GetGRFTownNameType(uint16_t gen);
52StringID GetGRFTownNameName(uint16_t gen);
53
54const std::vector<StringID> &GetGRFTownNameList();
55
56#endif /* NEWGRF_TOWNNAME_H */
Types related to strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
std::vector< NamePartList > partlists[MAX_LISTS]
Lists of town name parts.
static const uint MAX_LISTS
Maximum number of town name lists that can be defined per GRF.
std::vector< TownNameStyle > styles
Style names defined by the Town Name NewGRF.
uint32_t grfid
GRF ID of NewGRF.
uint8_t bitcount
Number of bits of random seed to use.
uint16_t maxprob
Total probability of all parts.
std::vector< NamePart > parts
List of parts to choose from.
uint8_t bitstart
Start of random seed bits to use.
uint8_t prob
The relative probability of the following name to appear in the bottom 7 bits.
uint8_t id
If probability bit 7 is set.
std::string text
If probability bit 7 is clear.
StringID name
String ID of this town name style.
uint8_t id
Index within partlist for this town name style.