OpenTTD Source 20241224-master-gf74b0cf984
GameSessionStats Struct Reference

Data Fields

std::chrono::steady_clock::time_point start_time
 Time when the current game was started.
 
std::string savegame_id
 Unique ID of the savegame.
 
std::optional< size_t > savegame_size
 Size of the last saved savegame in bytes, or std::nullopt if not saved yet.
 

Detailed Description

Definition at line 55 of file openttd.h.

Field Documentation

◆ savegame_id

std::string GameSessionStats::savegame_id

Unique ID of the savegame.

Definition at line 57 of file openttd.h.

Referenced by GenerateSavegameId(), and SurveyGameSession().

◆ savegame_size

std::optional<size_t> GameSessionStats::savegame_size

Size of the last saved savegame in bytes, or std::nullopt if not saved yet.

Definition at line 58 of file openttd.h.

Referenced by FileWriter::Finish(), openttd_main(), ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(), SurveyGameSession(), and FileReader::~FileReader().

◆ start_time

std::chrono::steady_clock::time_point GameSessionStats::start_time

Time when the current game was started.

Definition at line 56 of file openttd.h.

Referenced by openttd_main(), ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(), and SurveyGameSession().


The documentation for this struct was generated from the following file: