OpenTTD Source
20241120-master-g6d3adc6169
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This structure is the same for both Industries and Houses. More...
#include <sprite.h>
Data Fields | |
PalSpriteID | ground |
PalSpriteID | building |
uint8_t | subtile_x |
uint8_t | subtile_y |
uint8_t | width |
uint8_t | height |
uint8_t | dz |
uint8_t | draw_proc |
This structure is the same for both Industries and Houses.
Buildings here reference a general type of construction