OpenTTD Source
20241108-master-g80f628063a
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Company information stored at the client side. More...
#include <network_gui.h>
Data Fields | |
std::string | company_name |
Company name. | |
TimerGameCalendar::Year | inaugurated_year |
What year the company started in. | |
Money | company_value |
The company value. | |
Money | money |
The amount of money the company has. | |
Money | income |
How much did the company earn last year. | |
uint16_t | performance |
What was his performance last month? | |
bool | use_password |
Is there a password. | |
std::string | clients |
The clients that control this company (Name1, name2, ..) | |
Data Fields inherited from NetworkCompanyStats | |
uint16_t | num_vehicle [NETWORK_VEH_END] |
How many vehicles are there of this type? | |
uint16_t | num_station [NETWORK_VEH_END] |
How many stations are there of this type? | |
bool | ai |
Is this company an AI. | |
Company information stored at the client side.
Definition at line 30 of file network_gui.h.