OpenTTD Source  20240919-master-gdf0233f4c2
NetworkCompanyInfo Struct Reference

Company information stored at the client side. More...

#include <network_gui.h>

Inheritance diagram for NetworkCompanyInfo:
NetworkCompanyStats

Data Fields

std::string company_name
 Company name.
 
TimerGameCalendar::Year inaugurated_year
 What year the company started in.
 
Money company_value
 The company value.
 
Money money
 The amount of money the company has.
 
Money income
 How much did the company earn last year.
 
uint16_t performance
 What was his performance last month?
 
bool use_password
 Is there a password.
 
std::string clients
 The clients that control this company (Name1, name2, ..)
 
- Data Fields inherited from NetworkCompanyStats
uint16_t num_vehicle [NETWORK_VEH_END]
 How many vehicles are there of this type?
 
uint16_t num_station [NETWORK_VEH_END]
 How many stations are there of this type?
 
bool ai
 Is this company an AI.
 

Detailed Description

Company information stored at the client side.

Definition at line 30 of file network_gui.h.


The documentation for this struct was generated from the following file: