10 #include "../../stdafx.h"
11 #include "../../openttd.h"
12 #include "../../crashlog.h"
13 #include "../../core/random_func.hpp"
14 #include "../../string_func.h"
19 #include "../../safeguards.h"
21 int CDECL
main(
int argc,
char *argv[])
30 signal(SIGPIPE, SIG_IGN);
static void InitialiseCrashLog()
Initialiser for crash logs; do the appropriate things so crashes are handled by our crash handler ins...
int openttd_main(std::span< char *const > arguments)
Main entry point for this lovely game.
void SetRandomSeed(uint32_t seed)
(Re)set the state of the random number generators.
int CDECL main(int argc, char *argv[])
And the main program (what else?)
void StrMakeValidInPlace(char *str, const char *last, StringValidationSettings settings)
Scans the string for invalid characters and replaces then with a question mark '?' (if not ignored).