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OpenTTD Source 20251104-master-g3befbdd52f
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Functions/classes shared between the different vehicle list GUIs. More...
#include "cargo_type.h"#include "timer/timer_game_calendar.h"#include "economy_type.h"#include "sortlist_type.h"#include "vehicle_base.h"#include "vehiclelist.h"#include "window_gui.h"#include "dropdown_type.h"Go to the source code of this file.
Data Structures | |
| struct | GUIVehicleGroup |
| struct | BaseVehicleListWindow |
| struct | CargoIconOverlay |
| struct | Sorting |
Typedefs | |
| typedef GUIList< const Vehicle *, std::nullptr_t, CargoType > | GUIVehicleList |
| typedef GUIList< GUIVehicleGroup, std::nullptr_t, CargoType > | GUIVehicleGroupList |
Functions | |
| bool | ShowCargoIconOverlay () |
| Test if cargo icon overlays should be drawn. | |
| void | AddCargoIconOverlay (std::vector< CargoIconOverlay > &overlays, int x, int width, const Vehicle *v) |
| Add a cargo icon to the list of overlays. | |
| void | DrawCargoIconOverlay (int x, int y, CargoType cargo_type) |
| Draw a cargo icon overlaying an existing sprite, with a black contrast outline. | |
| void | DrawCargoIconOverlays (std::span< const CargoIconOverlay > overlays, int y) |
| Draw a list of cargo icon overlays. | |
| uint | GetVehicleListHeight (VehicleType type, uint divisor=1) |
| Get the height of a vehicle in the vehicle list GUIs. | |
Functions/classes shared between the different vehicle list GUIs.
Definition in file vehicle_gui_base.h.
| typedef GUIList<GUIVehicleGroup, std::nullptr_t, CargoType> GUIVehicleGroupList |
Definition at line 65 of file vehicle_gui_base.h.
| typedef GUIList<const Vehicle*, std::nullptr_t, CargoType> GUIVehicleList |
Definition at line 22 of file vehicle_gui_base.h.
| void AddCargoIconOverlay | ( | std::vector< CargoIconOverlay > & | overlays, |
| int | x, | ||
| int | width, | ||
| const Vehicle * | v | ||
| ) |
Add a cargo icon to the list of overlays.
| overlays | List of overlays. |
| x | Horizontal position. |
| width | Width available. |
| v | Vehicle to add. |
Definition at line 349 of file vehicle_gui.cpp.
References _current_text_dir, Vehicle::cargo_cap, Vehicle::cargo_type, Vehicle::IsArticulatedPart(), Vehicle::Previous(), and TD_RTL.
Referenced by DrawRoadVehImage(), and DrawTrainImage().
| void DrawCargoIconOverlay | ( | int | x, |
| int | y, | ||
| CargoType | cargo_type | ||
| ) |
Draw a cargo icon overlaying an existing sprite, with a black contrast outline.
| x | Horizontal position from left. |
| y | Vertical position from top. |
| cargo_type | Cargo type to draw icon for. |
Definition at line 372 of file vehicle_gui.cpp.
References DrawSprite(), CargoSpec::Get(), CargoSpec::GetCargoIcon(), GetSpriteSize(), IsValidCargoType(), PALETTE_ALL_BLACK, ScaleGUITrad(), and ShowCargoIconOverlay().
Referenced by DrawAircraftImage(), DrawCargoIconOverlays(), and DrawShipImage().
| void DrawCargoIconOverlays | ( | std::span< const CargoIconOverlay > | overlays, |
| int | y | ||
| ) |
Draw a list of cargo icon overlays.
| overlays | List of overlays. |
| y | Vertical position. |
Definition at line 401 of file vehicle_gui.cpp.
References DrawCargoIconOverlay().
Referenced by DrawRoadVehImage(), and DrawTrainImage().
| uint GetVehicleListHeight | ( | VehicleType | type, |
| uint | divisor | ||
| ) |
Get the height of a vehicle in the vehicle list GUIs.
| type | the vehicle type to look at |
| divisor | the resulting height must be dividable by this |
Definition at line 1727 of file vehicle_gui.cpp.
References FS_SMALL, GetCharacterHeight(), GetVehicleHeight(), WidgetDimensions::matrix, WidgetDimensions::scaled, ScaleGUITrad(), VEH_SHIP, and RectPadding::Vertical().
Referenced by VehicleGroupWindow::UpdateWidgetSize(), and VehicleListWindow::UpdateWidgetSize().
| bool ShowCargoIconOverlay | ( | ) |
Test if cargo icon overlays should be drawn.
Definition at line 337 of file vehicle_gui.cpp.
References _ctrl_pressed, and _shift_pressed.
Referenced by DrawCargoIconOverlay(), DrawRoadVehImage(), DrawTrainImage(), DepotWindow::OnMouseLoop(), VehicleGroupWindow::OnMouseLoop(), and VehicleListWindow::OnMouseLoop().