OpenTTD Source 20250312-master-gcdcc6b491d
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Combination of a palette sprite and a 'real' sprite. More...
#include <gfx_type.h>
Data Fields | |
SpriteID | sprite {} |
The 'real' sprite. | |
PaletteID | pal {} |
The palette (use PAL_NONE ) if not needed) | |
Combination of a palette sprite and a 'real' sprite.
Definition at line 22 of file gfx_type.h.
PaletteID PalSpriteID::pal {} |
The palette (use PAL_NONE
) if not needed)
Definition at line 24 of file gfx_type.h.
Referenced by VehicleSpriteSeq::CopyWithoutPalette(), DoDrawVehicle(), VehicleSpriteSeq::Draw(), DrawBadgeColumn(), DrawBridgeMiddle(), DrawHouseInGUI(), DrawNewHouseTileInGUI(), DrawNewObjectTileInGUI(), DrawPillar(), DrawRoadStopTile(), DrawStationTile(), DrawTile_Town(), DrawTile_TunnelBridge(), DrawTileLayout(), MapSpriteMappingRecolour(), ReadSpriteLayoutSprite(), VehicleSpriteSeq::Set(), and SetMouseCursorVehicle().
SpriteID PalSpriteID::sprite {} |
The 'real' sprite.
Definition at line 23 of file gfx_type.h.
Referenced by VehicleSpriteSeq::CopyWithoutPalette(), DisasterTick_Helicopter_Rotors(), DoDrawVehicle(), DrawBadgeColumn(), DrawBridgeMiddle(), DrawBridgePillars(), DrawHouseInGUI(), DrawNewHouseTileInGUI(), DrawNewObjectTileInGUI(), DrawPillar(), DrawRoadDepotSprite(), DrawRoadStopTile(), DrawStationTile(), DrawTile_Road(), DrawTile_Town(), DrawTile_TunnelBridge(), DrawTileLayout(), DrawWaterLock(), GetBadgeMaximalDimension(), IncrementSprite(), MapSpriteMappingRecolour(), NewGRFSpriteLayout::PrepareLayout(), ReadSpriteLayoutSprite(), VehicleSpriteSeq::Set(), and SetMouseCursorVehicle().