OpenTTD Source 20241224-master-gee860a5c8e
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Public Member Functions | |
void | Save (LoggedAction *la) const override |
void | LoadChange (LoggedAction *la, GamelogChangeType type) const |
void | Load (LoggedAction *la) const override |
void | LoadCheck (LoggedAction *la) const override |
Public Member Functions inherited from DefaultSaveLoadHandler< SlGamelogAction, LoggedAction > | |
SaveLoadTable | GetDescription () const override |
Get the description of the fields in the savegame. | |
SaveLoadCompatTable | GetCompatDescription () const override |
Get the pre-header description of the fields in the savegame. | |
void | Save (void *object) const override |
Save the object to disk. | |
void | Load (void *object) const override |
Load the object from disk. | |
void | LoadCheck (void *object) const override |
Similar to load, but used only to validate savegames. | |
virtual void | FixPointers (LoggedAction *object) const |
void | FixPointers (void *object) const override |
A post-load callback to fix SL_REF integers into pointers. | |
Public Member Functions inherited from SaveLoadHandler | |
SaveLoadTable | GetLoadDescription () const |
Get the description for how to load the chunk. | |
Static Public Attributes | |
static const SaveLoad | description [] |
static const SaveLoadCompatTable | compat_description = _gamelog_action_sl_compat |
Additional Inherited Members | |
Data Fields inherited from SaveLoadHandler | |
std::optional< std::vector< SaveLoad > > | load_description |
Definition at line 313 of file gamelog_sl.cpp.
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inlineoverridevirtual |
Reimplemented from DefaultSaveLoadHandler< SlGamelogAction, LoggedAction >.
Definition at line 348 of file gamelog_sl.cpp.
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inline |
Definition at line 341 of file gamelog_sl.cpp.
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inlineoverridevirtual |
Reimplemented from DefaultSaveLoadHandler< SlGamelogAction, LoggedAction >.
Definition at line 367 of file gamelog_sl.cpp.
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inlineoverridevirtual |
Reimplemented from DefaultSaveLoadHandler< SlGamelogAction, LoggedAction >.
Definition at line 331 of file gamelog_sl.cpp.
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inlinestatic |
Definition at line 329 of file gamelog_sl.cpp.
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inlinestatic |
Definition at line 315 of file gamelog_sl.cpp.