OpenTTD GameScript API
20250111-master-g8b664a42b0
Here is a list of all documented functions with links to the struct/union documentation for each field:
- i -
Import() :
GSController
Info() :
GSLog
Insert() :
GSPriorityQueue
InsertConditionalOrder() :
GSOrder
InsertOrder() :
GSOrder
IsActionAvailable() :
GSTown
IsAirportClosed() :
GSStation
IsAirportInformationAvailable() :
GSAirport
IsAirportTile() :
GSAirport
IsArticulated() :
GSEngine
,
GSVehicle
IsAwarded() :
GSSubsidy
IsBridgeTile() :
GSBridge
IsBuildable() :
GSEngine
,
GSTile
IsBuildableRectangle() :
GSTile
IsBuiltOnWater() :
GSIndustry
,
GSIndustryType
IsBuoyTile() :
GSMarine
IsCanalTile() :
GSMarine
IsCargoAccepted() :
GSIndustry
IsCity() :
GSTown
IsCoastTile() :
GSTile
IsCompleted() :
GSGoal
IsConditionalOrder() :
GSOrder
IsCurrentOrderPartOfOrderList() :
GSOrder
IsDeity() :
GSCompanyMode
IsDesertTile() :
GSTile
IsDeveloperOnly() :
GSInfo
IsDisabledVehicleType() :
GSGameSettings
IsDockTile() :
GSMarine
IsDriveThroughRoadStationTile() :
GSRoad
IsEmpty() :
GSList
,
GSPriorityQueue
IsEnd() :
GSList
IsEventWaiting() :
GSEventController
IsFarmTile() :
GSTile
IsFreight() :
GSCargo
IsGotoDepotOrder() :
GSOrder
IsGotoStationOrder() :
GSOrder
IsGotoWaypointOrder() :
GSOrder
IsHalftileSlope() :
GSTile
IsHangarTile() :
GSAirport
IsInDepot() :
GSVehicle
IsLevelCrossingTile() :
GSRail
IsLoaded() :
GSNewGRF
IsLockTile() :
GSMarine
IsMine() :
GSCompany
IsMultiplayer() :
GSGame
IsOpen() :
GSWindow
IsPaused() :
GSGame
IsPrimaryVehicle() :
GSVehicle
IsProcessingIndustry() :
GSIndustryType
IsRailDepotTile() :
GSRail
IsRailStationTile() :
GSRail
IsRailTile() :
GSRail
IsRailTypeAvailable() :
GSRail
IsRailWaypointTile() :
GSRail
IsRawIndustry() :
GSIndustryType
IsRefitOrder() :
GSOrder
IsRiverTile() :
GSTile
IsRoadDepotTile() :
GSRoad
IsRoadStationTile() :
GSRoad
IsRoadTile() :
GSRoad
IsRoadTypeAvailable() :
GSRoad
IsRockTile() :
GSTile
IsRoughTile() :
GSTile
IsSeaTile() :
GSTile
IsSnowTile() :
GSTile
IsStationTile() :
GSTile
IsSteepSlope() :
GSTile
IsStoppedInDepot() :
GSVehicle
IsTunnelTile() :
GSTunnel
IsValid() :
GSCompanyMode
,
GSGameSettings
IsValidAirportType() :
GSAirport
IsValidBaseStation() :
GSBaseStation
IsValidBridge() :
GSBridge
IsValidCargo() :
GSCargo
IsValidConditionalOrder() :
GSOrder
IsValidDate() :
GSDate
IsValidEngine() :
GSEngine
IsValidGoal() :
GSGoal
IsValidGoalDestination() :
GSGoal
IsValidGroup() :
GSGroup
IsValidIndustry() :
GSIndustry
IsValidIndustryType() :
GSIndustryType
IsValidLeagueTable() :
GSLeagueTable
IsValidLeagueTableElement() :
GSLeagueTable
IsValidObjectType() :
GSObjectType
IsValidSign() :
GSSign
IsValidStation() :
GSStation
IsValidStoryPage() :
GSStoryPage
IsValidStoryPageButtonColour() :
GSStoryPage
IsValidStoryPageButtonCursor() :
GSStoryPage
IsValidStoryPageButtonFlags() :
GSStoryPage
IsValidStoryPageElement() :
GSStoryPage
IsValidStoryPageElementType() :
GSStoryPage
IsValidSubsidy() :
GSSubsidy
IsValidTile() :
GSMap
IsValidTown() :
GSTown
IsValidTownEffect() :
GSCargo
IsValidVehicle() :
GSVehicle
IsValidVehicleOrder() :
GSOrder
IsValidWaypoint() :
GSWaypoint
IsVoidOrder() :
GSOrder
IsWagon() :
GSEngine
IsWaterDepotTile() :
GSMarine
IsWaterTile() :
GSTile
IsWithinTownInfluence() :
GSStation
,
GSTile
,
GSTown
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