OpenTTD GameScript API
20250422-master-g415ac07a08
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- v -
Valuate() :
GSList
VEHICLE_INVALID :
GSVehicle
VehicleDetailsWidgets :
GSWindow
VehicleListWidgets :
GSWindow
VehicleRefitWidgets :
GSWindow
VehicleState :
GSVehicle
VehicleTimetableWidgets :
GSWindow
VehicleType :
GSVehicle
VehicleViewWidgets :
GSWindow
VS_AT_STATION :
GSVehicle
VS_BROKEN :
GSVehicle
VS_CRASHED :
GSVehicle
VS_IN_DEPOT :
GSVehicle
VS_INVALID :
GSVehicle
VS_RUNNING :
GSVehicle
VS_STOPPED :
GSVehicle
VT_AIR :
GSVehicle
VT_INVALID :
GSVehicle
VT_RAIL :
GSVehicle
VT_ROAD :
GSVehicle
VT_WATER :
GSVehicle
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